DeletedUser
Guest
Hi Folks,
Here is my proposal for a competition.
Please give it a read and post below with your thoughts. If it seems popular, i'll do my best to run it.
--------------
Dyme Bounty Hunters - The game
Hunt and eradicate the daily bounty set by me, a successful hunt will reward you with points. Each week the points will be totted up and a winner will be announced. Win more weekly bounty hunts than your competitors to receive a little something at the end of the month.
Method
Each week a new bounty hunt will be added to this thread and will look like this:
You can only be awarded the bounty points through Attacking enemy players, a maximum of 40 points is available per week. Its your choice to kill some or all of the bounty posted.
Whoever posts the bounty first will get the full number of points.
If you post 2nd, you get total points -1, if you post 3rd you get total points -2 etc etc, down to -5.
E.g.
I post 100 slingers killed first. I get 15 points added.
Player B then posts 100 slingers killed, they get 14 points.
Player C posts that they've killed 5 transports, they get 10 points.
I then post that i've killed 5 transports, i get 9 points.
etc etc
The 6th player to post that they've killed 5 transports (player C, myself and 4 other people) will get 5 points. All players who post 5 transports killed with then get 5 points.
This is simply to make a draw more unlikely and also rewards people for completing the bounties quickly.
Submitting your bounty
A screen shot of the report(s) must be submitted showing proof of the kills. Along with this screen shot you need to provide the report code, this way we can check if the bounty is indeed from world Dyme and not your uber account somewhere else.
Prize
Just what i'm hoping for.
First place: 500 Gold and user title: Warrior of Dyme
Second place: 250 Gold
Rules
-Bounty kills must be from attacks you have made on enemy players
-Attacks on alliance members do not count
-Attacks on ghosts count
-Attacking island quests does not count.
-Farm attacks do not count
-The Bounty does not need to be completed with one attack (just submit multiple reports)
-If you miss the deadline (to be decided) to submit your bounty, you will receive no points
-In the event of a tie, a bonus bounty challenge will be set for those with matching weekly total. first to get the bonus bounty wins
-Rules are subject to change ( to allow for balancing/fairness etc if need be)
Note:
If you attack someone and all of your units are lost, you will get a report showing '?' under 'Units Killed'.
In the event of this occurring, please post up the report code and an IGM will check and see what you killed. This is simply to make it fair, so that you know whether or not you completed the bounty.
Each week a new Bounty will be given in the post below.
Schedule:
Monday 6th Jan: Comp begins with the First Bounty
Saturday 11th Jan: Deadline for First Bounty.
Monday 13th Jan: Second Bounty.
Saturday 18th Jan: Deadline for Second Bounty.
Monday 20th Jan: Third Bounty.
Saturday 25th Jan: Deadline for Third Bounty.
Monday 27th Jan: Fourth Bounty.
Saturday 1st Feb: Deadline for Fourth Bounty and comp ends.
Monday 3rd Feb: Winners announced.
---------------------
What do you think?
Is a week too long? It was originally a day, but on such a new server, i think longer is more realistic. Else the bounties would have to be tiny.
Let me know
Here is my proposal for a competition.
Please give it a read and post below with your thoughts. If it seems popular, i'll do my best to run it.
--------------
Dyme Bounty Hunters - The game
Hunt and eradicate the daily bounty set by me, a successful hunt will reward you with points. Each week the points will be totted up and a winner will be announced. Win more weekly bounty hunts than your competitors to receive a little something at the end of the month.
Method
Each week a new bounty hunt will be added to this thread and will look like this:
Bounty 01/06/2012
100 Slings- 15 points
75 Hops- 15 points
5 transports- 10 points
100 Slings- 15 points
75 Hops- 15 points
5 transports- 10 points
You can only be awarded the bounty points through Attacking enemy players, a maximum of 40 points is available per week. Its your choice to kill some or all of the bounty posted.
Whoever posts the bounty first will get the full number of points.
If you post 2nd, you get total points -1, if you post 3rd you get total points -2 etc etc, down to -5.
E.g.
I post 100 slingers killed first. I get 15 points added.
Player B then posts 100 slingers killed, they get 14 points.
Player C posts that they've killed 5 transports, they get 10 points.
I then post that i've killed 5 transports, i get 9 points.
etc etc
The 6th player to post that they've killed 5 transports (player C, myself and 4 other people) will get 5 points. All players who post 5 transports killed with then get 5 points.
This is simply to make a draw more unlikely and also rewards people for completing the bounties quickly.
Submitting your bounty
A screen shot of the report(s) must be submitted showing proof of the kills. Along with this screen shot you need to provide the report code, this way we can check if the bounty is indeed from world Dyme and not your uber account somewhere else.
example
Report code -[report]dbd2873bb5f2x080a4e0749b3ca684920[/report]
(That is actually from Belle btw). Report code -[report]dbd2873bb5f2x080a4e0749b3ca684920[/report]
Prize
Just what i'm hoping for.
First place: 500 Gold and user title: Warrior of Dyme
Second place: 250 Gold
Rules
-Bounty kills must be from attacks you have made on enemy players
-Attacks on alliance members do not count
-Attacks on ghosts count
-Attacking island quests does not count.
-Farm attacks do not count
-The Bounty does not need to be completed with one attack (just submit multiple reports)
-If you miss the deadline (to be decided) to submit your bounty, you will receive no points
-In the event of a tie, a bonus bounty challenge will be set for those with matching weekly total. first to get the bonus bounty wins
-Rules are subject to change ( to allow for balancing/fairness etc if need be)
Note:
If you attack someone and all of your units are lost, you will get a report showing '?' under 'Units Killed'.
In the event of this occurring, please post up the report code and an IGM will check and see what you killed. This is simply to make it fair, so that you know whether or not you completed the bounty.
Each week a new Bounty will be given in the post below.
Schedule:
Monday 6th Jan: Comp begins with the First Bounty
Saturday 11th Jan: Deadline for First Bounty.
Monday 13th Jan: Second Bounty.
Saturday 18th Jan: Deadline for Second Bounty.
Monday 20th Jan: Third Bounty.
Saturday 25th Jan: Deadline for Third Bounty.
Monday 27th Jan: Fourth Bounty.
Saturday 1st Feb: Deadline for Fourth Bounty and comp ends.
Monday 3rd Feb: Winners announced.
---------------------
What do you think?
Is a week too long? It was originally a day, but on such a new server, i think longer is more realistic. Else the bounties would have to be tiny.
Let me know
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