DeletedUser
Guest
What do these mean and which do you like better?:heh:
It depends:
With morale - conquest (you only need to attack once... then the morale doesn't affect you).
Witout morale - revolt (attack attack attack). This system with morale is so messed up. Image you are conquering a guy. You conquered half their towns and the morale drops to 50/30%. Then what? With all alliance support you can't conquer those.
It depends:
With morale - conquest (you only need to attack once... then the morale doesn't affect you).
Witout morale - revolt (attack attack attack). This system with morale is so messed up. Image you are conquering a guy. You conquered half their towns and the morale drops to 50/30%. Then what? With all alliance support you can't conquer those.
i could just as easily say that revolt is brute force and conquest is more tactical.With conquest, you need brute force. Stack that city you're conquering to the rafters, and it's yours.
Revolt also requires force, but the right amount at the right time.
Defender: You've gotta time just enough support to land right before that CS.
Attacker: You've gotta time your CS to land as soon as the second window opens, whilst timing nukes to land seconds before the CS to kill whatever support the defender has collected.
I personally like revolt better.
are there any speed 3 revolt servers? I have always wanted to try revolt, but don't really like speed 1 or 2. although speed 2 is ok.
@ Pythagorus - Great point of view^^
@ Owen - With Revolt, you can be a veteran top 1 player without recruting a single defense land troop