DeletedUser
Guest
Discuss the new 2.0 feature, the attack planner, below:
Dear Players and Forum Goers,
As the 2.0 update is expanding the aspects of Grepolis in every possible way, we would like to expand the premium side of the game as well. We would like to introduce: the Attack planner. This feature will aid you with (you guessed right) planning your attacks, and coordinating with your alliance. This feature will be opened when you activate the captain.
Players may display their attack plans to the entire alliance, or can keep them confidential. Selected plans may be viewed by all his/her alliance members. Unselected plans will only be visible by the players themselves. Targets (enemy cities), can be marked and will be added to a list. The distance (time) between all your towns and your targets are calculated and displayed, based on the speed of your armies. Different targets can be assigned to selected cities.
The Attack planner lists all the players’ cities, attack units and attack arrival times. All the cities are then listed in the correct order in which the attacks must be launched, so the attacks arrive simultaneously. A very helpful feature if you attack one target with multiple cities. Before an attack should be launched, a pop-up window will remind the player to send the attack. To clarify, this system is not automatic. The player must physically click on “attack” to launch it. The new premium feature will increase your effectiveness and timing during your offensive maneuvers.
Screen shots (from German version):
We hope you enjoyed this feature. The next Grepolis 2.0 features are: The improved interface and the graphical changes.
Sincerely,
The Grepolis Team (D)
As the 2.0 update is expanding the aspects of Grepolis in every possible way, we would like to expand the premium side of the game as well. We would like to introduce: the Attack planner. This feature will aid you with (you guessed right) planning your attacks, and coordinating with your alliance. This feature will be opened when you activate the captain.
Players may display their attack plans to the entire alliance, or can keep them confidential. Selected plans may be viewed by all his/her alliance members. Unselected plans will only be visible by the players themselves. Targets (enemy cities), can be marked and will be added to a list. The distance (time) between all your towns and your targets are calculated and displayed, based on the speed of your armies. Different targets can be assigned to selected cities.
The Attack planner lists all the players’ cities, attack units and attack arrival times. All the cities are then listed in the correct order in which the attacks must be launched, so the attacks arrive simultaneously. A very helpful feature if you attack one target with multiple cities. Before an attack should be launched, a pop-up window will remind the player to send the attack. To clarify, this system is not automatic. The player must physically click on “attack” to launch it. The new premium feature will increase your effectiveness and timing during your offensive maneuvers.
Screen shots (from German version):
We hope you enjoyed this feature. The next Grepolis 2.0 features are: The improved interface and the graphical changes.
Sincerely,
The Grepolis Team (D)