DeletedUser5832
Guest
This thread is for feedback on the Merchant's Shop rebalancing.
"This increases the maximum trade ratio of the Phoenician merchant and of farming villages as well as the available trade capacity per market place level from 500 to 750."
this will be an absolute beaut in non-frontline cities - an absolute BEAUT (inlove)- You will have the possibility to instantly trade resources between 2 cities.
- A city with the Merchant's Shop will allow you to declare a target city, if you wish to do so. If a resource storage is full, the production won't stop, but 50% of the exceeding resources will automatically be delivered to your determined target city. So you can have cities that are not part of your front line and use them to feed your front line cities. A city can only take resources from one city at a time through this mechanic
A city with the Merchant's Shop will allow you to declare a target city, if you wish to do so. If a resource storage is full, the production won't stop, but 50% of the exceeding resources will automatically be delivered to your determined target city. So you can have cities that are not part of your front line and use them to feed your front line cities. A city can only take resources from one city at a time through this mechanic
I read it as if it overflows at 10 000, 5 000 of the 10 000 are sent to the city. Can someone clear this up?