DeletedUser
Guest
Morale is an excellent idea in my opinion. I do not have an issue with helping the small players just starting up and getting going. However, a 75k point player who decides to devote their time to harrassement can do a lot of damage against someone like me in theta. If you have an offencive city on the border with a target alliance and you keep either LS or CS there then this small player can attack you when you are asleep and kill off valuable troops.
You cannot then retaliate properly since your morale will be shocking and you will lose everything, particularly if that small player gets supported by other players. The ycan be supported with the strength of a 600k player, but a 600k player cannot attack them properly.
Morale should have two thirds the effect it does every 50k points in my opinion. Therefore, as an example, if a 160k player attacks a 40k player then his morale may be at 80%. Then if a 320k player attacks a 80k player, his morale should be at 90%. In both instances the larger player is 4 times the size of the smaller, but the morale reduces as they both increase. This is because a player with 50k and above points should be able to handle themselves far better and so does not need as much of a boost. This will allow larger players to bring retribution to smaller players who are still able to pack a punch and annoy them. Another stage up would be a 640k player attacking a 160k player and then should have morale 95%. These numbers are all just demostrative since I don't know the morale formula properly.
Just because someone is smaller than you does not mean they cannot do damage. Everything is relative in my opinion.
You cannot then retaliate properly since your morale will be shocking and you will lose everything, particularly if that small player gets supported by other players. The ycan be supported with the strength of a 600k player, but a 600k player cannot attack them properly.
Morale should have two thirds the effect it does every 50k points in my opinion. Therefore, as an example, if a 160k player attacks a 40k player then his morale may be at 80%. Then if a 320k player attacks a 80k player, his morale should be at 90%. In both instances the larger player is 4 times the size of the smaller, but the morale reduces as they both increase. This is because a player with 50k and above points should be able to handle themselves far better and so does not need as much of a boost. This will allow larger players to bring retribution to smaller players who are still able to pack a punch and annoy them. Another stage up would be a 640k player attacking a 160k player and then should have morale 95%. These numbers are all just demostrative since I don't know the morale formula properly.
Just because someone is smaller than you does not mean they cannot do damage. Everything is relative in my opinion.