DeletedUser41096
Guest
You think a world with me would allow cuddle fests? Come on...
Side note for those complaining about morale, I still don't understand why its difficult. Morale is completely fine, if they make literally one small change. Remove morale from sieges. You keep your morale for new players to learn and the biggest exploit in this game (morale sieges) is fixed. It is literally that simple. Tell me why a new player needs morale advantage for their sieges? Does being new imply you get that much of an advantage over the rest of the bigger players so you can hold your sieges? Last time I checked, new or not you have the same ability to ask for support for sieges as a player with 10 years experience.
Won't be fixed, but if you want to complain about it just complain about the only problem with it. Conquest worlds with morale aren't even worth playing anymore.
(Also hint why revolt players rarely complain, they drool over themselves and build walls anyway so to them morale is a minor inconvenience at best since they only have to play half the game without siege breaks. It is equivalent to a revolt world being a world where, if you send a CS and it lands, you instantly get the city, no prior revolt required. That is what its like playing a conquest world with morale.)
Side note for those complaining about morale, I still don't understand why its difficult. Morale is completely fine, if they make literally one small change. Remove morale from sieges. You keep your morale for new players to learn and the biggest exploit in this game (morale sieges) is fixed. It is literally that simple. Tell me why a new player needs morale advantage for their sieges? Does being new imply you get that much of an advantage over the rest of the bigger players so you can hold your sieges? Last time I checked, new or not you have the same ability to ask for support for sieges as a player with 10 years experience.
Won't be fixed, but if you want to complain about it just complain about the only problem with it. Conquest worlds with morale aren't even worth playing anymore.
(Also hint why revolt players rarely complain, they drool over themselves and build walls anyway so to them morale is a minor inconvenience at best since they only have to play half the game without siege breaks. It is equivalent to a revolt world being a world where, if you send a CS and it lands, you instantly get the city, no prior revolt required. That is what its like playing a conquest world with morale.)