Presents

DeletedUser13646

Guest
Day 1 - 410 , 614
Day 2 - 919 , 203,
Day 3 - 178 , 542,
Day 4 - 374 , 576,
Day 5 - 260 , 316,
Day 6 - 549 , 209,
Day 7 - 738 , 648,
Day 8 - 525 , 870,
Day 9 - 137 , 877,
Day 10 - 323 , 222
Day 11 - 462 , 503,
Day 12 - 861 , 377,
day_13 - 367 , 578,
day_14 - 477 , 663,
Day 15 - 815 , 684,
Day 16 - 278 , 763,
Day 17 - 602 , 472,
Day 18 - 906 , 293,
Day 19 - 614 , 523,
Day 20 - 665 , 306,
Day 21 - 615 , 991,
Day 22 - 287 , 972,
Day 23 - 472 , 934,
Day 24 - 712 , 884,
 

DeletedUser

Guest
Brave warriors hear the call and rush into the city of the patroness. The city receives 5 random land units.
Is the second present :D
 

DeletedUser13917

Guest
The screenshot of 2.0 was definitely not appreciated.

Neither was the divine invocation...
 

DeletedUser

Guest
i hope u fire ur graphic artist , if thats what u guys are preparing for 2.0 i mean man , for starters what the hell is wrong with standard overlay and 2 i thought this was a game based in antic greece and not oooo look i have res counters copied from need for speed underground ....
 

DeletedUser

Guest
their idiots. posting same screen shot twice, same thing from 5 days ago
 

DeletedUser13917

Guest
Yeah, I'm already not a fan of the new interface.

I like the look of the more primitive cities/areas to found, but the rest of it is very revved up... Let's bring back the antiquity!
 
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