Pnp Prometheus trying to discover Fire

Slim Shaddies

Chiliarch
For those of you who are unaware the alliances Prometheus and Banter Squad recently merged (still under the name of Prometheus) which means basically nothing other than Prometheus still get to hang onto their fourth ranked spot in the world. The two alliances were already working closely together and accomplished nothing, so them merging just makes it easier to see their cities on the map.

Here's where the PnP kicks in I get to sound like a royal jack@!#, last night the new Prometheus, likely feeling powerful after their merger, conducted a three CS op on three Hydra cities. Nothing major the two alliances have sort of been at war for a while now but the way the op was conducted was just hilarious imo. All three attacks where on cities on the same island, however, two of their CS had a TT of over 19 hours, yes 19 hours. Obviously a 19 hour TT CS attack is easy to sniff out as a diversion attack, so just wait to see when the real attack is launched then? NOPE! Prometheus were kind enough to send the attack early (and I mean 15 hours before the distraction CS hit early), but maybe I'm wrong, maybe the other two CS attacks with the long TT were legitimate attacks though I'm not sure sending a CS with 19 hour TT on an active player is any better than sending an attack 15 hours before the distraction attacks even hit.

Long story short all 3 CS hit a wall of biremes and dlu and bp was had by all who got there in time (got 10k bp myself so thank you Prometheus). I however am not a heartless person though so I have no problem with giving Prom some helpful advice for their next attacks on Hydra.

1. Don't send a CS attack with over an 8 hour TT as its painfully obvious that its a diversion and even if its not it's pretty easy to stack the city to the brim with units to make sure that CS never ever sees the city harbor.

2. If you're trying to do a distraction CS don't send the 'real' CS 15 hours before the distraction hits

3. When sending land clearing attacks don't send just a 20 LS escort to a stacked city as those LS and most of your transports will be whipped out.

4. When trying to clear a city, send your LS nukes in BEFORE your land clearing attacks.

5. Instead of trying to clear a city with 40+ poorly timed attacks, try and time your attacks as closely as possible to the landing time of the CS.

6. Don't use flyers to clear the land units of a city with a wall level 13 or higher.

That's all for now, I could critique you on more but don't want to give you too much to digest too soon. Also new top 12 soon to come as well.
 

plaguetower

Phrourach
I think they should now be known as Pro BS.
plaguetower on 2015-07-16 at 22:28
So BS is merging with pro. Does that you guys Pro BS?
Ashsmith on 2015-07-16 at 22:30
Well no we are just Pro
Pt
 

hristijankiko

Guest
pretty sure they just found gerpointels tool find inactives
 

Bee12

Chiliarch
I think they found it :p
About time; considering some of the players they've managed to collect I'm a bit disappointed with their stats although they're holding up well against Hydra, who again probably ought to be performing better considering some of their players :)
 

person67

Guest
because some people don't rely on only slightly funny captioned pictures to prove their point about the enemy's stupidity.
 

balerion205

Hipparchus
nah. keep trying though. I don't think y'all have even gotten off of that dang rock yet.
 
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IAMTHEROCK

Guest
About time; considering some of the players they've managed to collect I'm a bit disappointed with their stats although they're holding up well against Hydra, who again probably ought to be performing better considering some of their players :)
Yeah but consider 98%of cities lost were inactives...
 

SH101

<a href="http://forum.grepolis.net/showthread.php?
I think Prometheus got severely burnt in the last couple of days...
 

Bee12

Chiliarch
Yeah but consider 98% of cities lost were inactives...
Pretty sure most alliances would try and take the cities from their inactives since any sort of loss in ground in a bit of an issue...but then again Prometheus seems to be working with the 'if we cover 4/5 oceans with our players we'll be fine' theory and goodness knows what Hydra are doing

I think Prometheus got severely burnt in the last couple of days...
Goes back to my 'cover 4/5 oceans with our players' argument - maybe if they stopped spreading so far and had a solid core they'd find it easier to siege break? I mean...they have players in O43 and O63 and then some in O75...I didn't even realise there was an O75. Not quite sure how these players in O75 are meant to help siege break in O44, but maybe I'm just thick? ;)