Save Iota...

Sapphire Sorrows

Guest
If you guys would like to discus what Rooster's idea will mean for iota you are welcome to do so in this thread.
 

Rooster Jones

Guest
Make sure you go out on the forums and speak your support MM.

Tell you buddies to go out there too.

The more players who want it... the more likely the company will at least contemplate it. =)
 

disketeer

Guest
Sorry, I didn't see this note until the thread was closed. I am disappointed that they closed it. I had a potential solution to the city collision problem. :(

I know they've stopped their ears now, but this was my idea:

When a world gets scheduled for destruction, everyone gets an invite to the new "smash up" world. If they accept, they go to a screen listing all of their cities with check boxes. The player would select all of the cities that he/she would like to keep. Next, the player gets a screen listing each city that is being kept, along with a new ocean number listed next to it. There would also be a randomize button. You can keep clicking the randomize button until you have something sort of resembling the ocean spread you would like. (Randomizing is much more atom-smash style anyways, and is computationally CHEAP.) Any cities that the player did not want to bring over get REFUNDED as free city slots (this is also computationally cheap).

Drop world wonders entirely. The mix up of city placements, rubbing shoulders with new players, along with a pocket full of city slots to spend on strategic moves would be really exciting imho. Bringing over the city slots is key. Anything that would not bring over city slots (like hero worlds) does not hold my interest.
 

disketeer

Guest
Being quiet is the only sure way to behave. XD

The thread Rooster linked above is still alive.
 

dazlerr

Strategos
Gave it my backing rooster, Alas it seems our old world's are not long for this game :(
 
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Rooster Jones

Guest
yep.... its going away.

Oh well... gives me an excuse to go try a new game somewhere else on the web. lol