DeletedUser
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Not to sure either its easy to rant off the idea'si like the idea. just not sure HOW they would do that.
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Not to sure either its easy to rant off the idea'si like the idea. just not sure HOW they would do that.
If epsilon is running low on players as time goes on why not merge a similar world with similar players with epsilon that would be cool new foes and alliances to fight etc
Not to sure its easy to rant off the idea'sthey have the hard part of trying to implement or create the new innovative ways we suggest if they take it on board of course
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Yeah i know its tough work but surely you guys could figure it outWith the way in which the servers work (ie. the way towns are assigned to specific players, that kind of thing) I'm not sure this would be possible. Its been suggested in the past, and rejected.
I'd love something like this, in all honesty, but from what I gather it either isn't possible, or it isn't feasible.
Yeah i know its tough work but surely you guys could figure it outthose who say it can not be done, Are usualy interupted by someone doing it
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I know that there is some trepidation about the update to 2.0, and a lot of it centers around what it will include. I can state for a fact that the much reviled Troop Reduction feature will not be part of the upgrade. Also a mail will be sent in-game explaining in detail what to expect in the upgrade.
Yeah i think it would be great as well it would certainly bring more players to the world and keep many interested maybe half the festival times as well to increase conquering that would help cleaning up in actives or ghosts fasterI think it is a great idea. Not necessarily easy to implement, but the most important thing would be for migrated players to retain their slots. And then they might have something like an option to automatically take over ghosts, banned players within coordinates they designate, within a certain time limit.
just throwing out some ideas. already see some flaws, but they could also make things a bit more interesting;-)
Do you have any pointers on where to read up on what to expect from a 2.0 upgrade?
I am particularly interested in understanding the mechanics behind the wonder building. Who controls it? Leadership in the alliance? Members on the island?
What happens to a wonder if a member on the wonder island gets conquered or goes ghost?
What happens to wonders if two alliances merge? Is there a way to bring wonders over?
How does the wonder upgrade process work? Is it automatic or does it require some manual steps?