DeletedUser
Guest
I know many alliances use 'tripwires' as a part of their defense strategy. Today I experienced a series of events that proved something has changed to alter a belief I know many experienced players hold. The belief that if your tripwire dies, then all your alliance mates troops have been killed also. This is no longer true.
Has anyone else noticed this? Adjusting our response to trips going off is not hard, but this does hurt our chances of breaking a siege with an early attack since it is no longer safe to send a full scale probe at your friends' cities when your trip dies.
Richard - can you find out if this was an intended change?
my trip dies
my response
report from the city owner of the original attack that killed my trip
Has anyone else noticed this? Adjusting our response to trips going off is not hard, but this does hurt our chances of breaking a siege with an early attack since it is no longer safe to send a full scale probe at your friends' cities when your trip dies.
Richard - can you find out if this was an intended change?
my trip dies
my response
report from the city owner of the original attack that killed my trip
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