Why can't a CS land four hours before peace starts in a Revolt world?????

DeletedUser47107

Guest
This is more a design glitch than a coding bug.

Why can't a CS land four hours before peace is set to start, even though it's a Revolt world, not Conquest? Message says 'peace will begin 3hrs 44 mins after the colony ship lands'. So what? it's already RR and the city will be taken over BEFORE the peace truce.

BAAAAD design, Grepo boys and girls...
 

DeletedUser

Guest
It's by design bud, if you read the peacetime description by Baudin, it explains it isn't possible to send or land a CS 24 hrs before peacetime starts.
 

DeletedUser36146

Guest
Not accurate - that maybe what the DESCIPTION says but our enemy in Gonnos have been launching them all during last night
(within the 24 hour period specified) - yes its working NOW but what happened !!!

Option 1 its a bug glitch or whichever
Option 2 its an inaccurate and misleading description
Option 3 someone forgot to switch it on
Option 4 its intentional exploitation

Im sure someone will have an excuse but its no consolation for any cities lost by anybody in any world

Oh and happy holidays
 

DeletedUser23986

Guest
So now it works? WOW, a hell of a peactime!

What about the ongoing sieges??? WHat about the cities lost? Are we reseting the server using the data backups? Will INNO take action against those who intentionally exploited this despite the announcement? Or will try to compensate?
 

DeletedUser42857

Guest
Its stupid.. not only do we have nearly three days of peacetime, but an extra day when a cs cant land in front of it, so peacetime effectivly runs from the 23rd to the 27th and then starts again on the 30th..

peacetime is one thing, an additional 24 hours in front of peacetime that is also pretty much peacetime, thats just dumb.
 

DeletedUser47107

Guest
Its stupid.. not only do we have nearly three days of peacetime, but an extra day when a cs cant land in front of it, so peacetime effectivly runs from the 23rd to the 27th and then starts again on the 30th..

peacetime is one thing, an additional 24 hours in front of peacetime that is also pretty much peacetime, thats just dumb.

Agreed.

Not being able to launch a CS in a Conquest world within 24 hours of the peace period is one thing. Not being able to launch a CS in a Revolt world to *end* a revolt before the peace period begins is something else. Dumb game design may be an apt description.

Also found that some people were able to CS ghosts during that 24 hours while others weren't. So there are definitely glitches in the game.
 
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