DeletedUser54067
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Authentic From The Rim
I always had fun doing Top 12's in Mesembria and previous world's so I thought why not here. Also as on the rim expect some inaccuracy.
1. Skulls-Iron-Mammals Coalition (SIM)- (5.4 million points)
I don't normally add coalitions to my Top 12, but I think it's necessary to add this coalition of three groups as their faiths are tied together, currently the score in the war is 85-2. With Iron down 26-1, Skulls down 27-1 and Mammals (BP/TWP) down 32-0. This group while being dominated, recently had ThePlague enter the fray in 45. Now i'm not sure how tough ThePlague is but their ABP and average are higher than any members of this coalition, so it looks like the war might start turning in their favor the more other alliances jump in. IT's also clear that the Iron-Skulls groups are doing the most work on the attacking front and looking at their positioning it would make sense that they spawned into the world earlier thus should have higher ABP. Looking to the future these guys chose an excellent survival strategy, even if they get called MRA and other terms, they may actually last. Their mostly crowded around the eastern half of 45. Their also taking serious hits from the three major 44 alliances.
ABP/player: Iron- 10,100 Skulls- 8,400 Mammals- 6,000
FLOAT
2. Bad with Names- (3.1 million points)
They are dominating 45 (specifically central) and are at war with the 4 other major alliances in their ocean. They should be a solid swim but since were talking over twice their size in competition in their ocean, their growth might become seriously hindered, especially compared to other oceans. Their currently up 85-2 on the SIM Coalition and are up 4-0 on ThePlague with their allies TwerkingLlamas, but once you throw in ThePlague the number of top players between them and their enemies are more even. I expect them to swim but for growth to slowdown just because of the pressure put on them.
ABP/Player: 17,500
SWIM
3. Nori's- (3 million points)
They control most of central 55 and are the top alliance there. Their biggest wars are beating ONE EMPIRE 20-1, Shadow Fall Reivers 9-0 and BROSSR 6-1 are their three major wars for dominating 55, their also losing to Bedtime Squad 3-1. They seem to be comfortable fighting 4 alliances, but if they keep up this pressure on their ocean 55 competition they might have a similar situation that is currently present in ocean 45, except this situation would have better alliances teaming up against them. As for right now they seemed to be cruising losing only one war.
ABP/Player: 18,800
SWIM
4. Bedtime Squad- (2.7 million points)
Located in the SW of 54 and NW 55, these guys are already beating another big alliance in war the current score is 3-1 in favor of them vs. Nori. However their losing against JFL 7-6, in their own ocean. With Cosa Nostra mostly gone, I can see them moving more on 55 or going after Infinity War in the center of the ocean. I can also see them continuing the Warpath against Nori knowing that BROSSR and other 55 alliances could help them as that would be easier than the current heated battle with JFL. Their current position is pretty precarious if nothing is done.
ABP/Player: 18,500
FLOAT
5. Just For Laughs- (2 million points)
Located north of BS in central western 54 they're positioning wise opens them up to Helios and Infinity War both alliances they should be able to take on with ease. All of these wars could help them grow tremendously and catch up as well as outpace BS who their currently winning the war with 7-6. They were also beating Elites 11-1 before most of them fled to HELIOS, I don't know the relationship between those two alliances (Helios and JFL) but, if they continue north soon enough they will amass enough points to be bigger and maybe even dominate BS, if they can do this they'll likely be the dominant alliance on the server. Also have the highest ABP per player percentage, showing their fighters.
ABP/Player: 21,000
SWIM
6. Old School- (1.9 million points)
Based in central eastern 44, they are currently beating TIA (The Iron Alliance) 6-1 and Two Bit Hit (8-5). They have picked up a few players in 45 and these players should help them pick up cities against Two Bit Hit. With TBH being hit twice (see my pun) by ThePlague as well, Old School could really take advantage of the open space behind them and with a combination of minnow-bashing (31-0 against Warning Noobs Ahead) and attacking Two Bit Hit, climb to the top of 44. I see a bright future for these guys.
ABP/Player: 14,400
SWIM
7. ThePlague- (1.8 million points)
These guys straddle the western half of the 44/45 border. They were looking the most dangerous in 44, but after they started fight BWN, I have to say they don't look as dangerous anymore. They're currently winning 5-0 against Two Bit Hit and they are beating TIA by at least 9 also, but recently they have lost 4 cities without a reply to BWN. If they can get more CQ's on TBH as an alliance they'll be solid, they can also focus on G.O.W too, and while they add some spice into the current one-sided slaughter that is ocean 45, it's still up in the air whether their presence will be enough to even slow down the speed that BWN are picking up cities from the SIM Coalition. This is complicated by the fact that their fighting members of at least were fighting members of SIM Coalition, which is counterproductive if they want victory over BWN. Their still a swim as the rim and to the north is open for expansion, but I want to see how much pressure BWN can put on them and vice versa.
ABP/Player: 14,600
SWIM
8. Shadow Fall Reivers- (1.6 million points)
These are the guys were fighting with so their will be some bias,
Their lineup looks impressive, but the performance so far hasn't been as good, being 4 times bigger than our alliance and having a slightly higher average points per player the score stands at 3-5 Thermo in Exile in the lead. This is likely because their focusing on 55 but I'll take the victory anyways so I can brag on future servers . They currently control SW 55 as well as NW 56 and NE 46. Their mostly based in 56, so their the first real rim alliance on the list. Their currently losing 6-0 to BROSSR and 9-0 to Nori's, their role in 55 will be diminished from pressure by both of these alliances but because of how far south they are they will last at least for now, their best option is to move into 46 and continue their move into the rim or pivot towards 45 where The Mammals currently are, if they can gain a hold of 46 they can easily make a comeback later in the game.
ABP/Player: 5,500
FLOAT
9. Two Bit Hit- (1.5 million points)
Located in SE 44 near the start of the world. They aren't going to grow without completely chasing down TIA and getting some sorta pact with someone like JFL or BWN to protect them from their competitors. Their going to slip slowly as their losing 5-8 against Old School and 5-0 against the Plague although their destroying TIA 23-1. Impressively enough their 2-2 with JFL, but not sure if it was simple conquests or contested battles. If they can continue to work on TIA they may make a comeback but for now their situation looks dire.
ABP/Player: 13,500
SINK
10. BROSSR- .(1.5 million)
These guys are located in eastern 55. they're losing 6-1 to Nori's but from what I have heard their an excellent crew and these early loses shouldn't do much to them. I noticed they lost a player to Nori's for all I know this could be a merge in progress/ a pact or betrayal, but their likely to bounce back seeing as their rapidly eating SFR players currently winning 6-0. If they get in a tight spot they have ocean 65 to their back, their also losing cities to Bedtime Squad but as these alliances don't touch it shouldn't be problem.
ABP/Player: 12,500
SWIM
11. ONE EMPIRE- (1.4 million points)
Located in NE 55. Their currently taking the brunt of Nori's attacks, losing 20-1. These guys also have 65 to their back but further more they border 54 which can mean trouble from BS. They seem to be holding on and their situation could become better as more alliances engage with Nori's.
ABP/Player: 7,700
FLOAT
12. HELIOS- .(1.3 million points)
Split into two parts of 54, one just north of JFL and another straddling the 54/64 border. Their a new alliance with old members from Elite, I don't see them going anywhere due to their spread. IF JFL loses focus on them for BS, they can try to dominate northern 54 and connect the gap between their two alliance parts but they have Infinity War and Wolf Pack in the way which is extremely troublesome for their future goals. They also of course have two rim oceans that they can go to if the situation in 54 gets dire enough.
ABP/PlayerTook The Elites ABP because ton of Elite players so this number is off because not every Elite moved) 7,800
SINK
I always had fun doing Top 12's in Mesembria and previous world's so I thought why not here. Also as on the rim expect some inaccuracy.
1. Skulls-Iron-Mammals Coalition (SIM)- (5.4 million points)
I don't normally add coalitions to my Top 12, but I think it's necessary to add this coalition of three groups as their faiths are tied together, currently the score in the war is 85-2. With Iron down 26-1, Skulls down 27-1 and Mammals (BP/TWP) down 32-0. This group while being dominated, recently had ThePlague enter the fray in 45. Now i'm not sure how tough ThePlague is but their ABP and average are higher than any members of this coalition, so it looks like the war might start turning in their favor the more other alliances jump in. IT's also clear that the Iron-Skulls groups are doing the most work on the attacking front and looking at their positioning it would make sense that they spawned into the world earlier thus should have higher ABP. Looking to the future these guys chose an excellent survival strategy, even if they get called MRA and other terms, they may actually last. Their mostly crowded around the eastern half of 45. Their also taking serious hits from the three major 44 alliances.
ABP/player: Iron- 10,100 Skulls- 8,400 Mammals- 6,000
FLOAT
2. Bad with Names- (3.1 million points)
They are dominating 45 (specifically central) and are at war with the 4 other major alliances in their ocean. They should be a solid swim but since were talking over twice their size in competition in their ocean, their growth might become seriously hindered, especially compared to other oceans. Their currently up 85-2 on the SIM Coalition and are up 4-0 on ThePlague with their allies TwerkingLlamas, but once you throw in ThePlague the number of top players between them and their enemies are more even. I expect them to swim but for growth to slowdown just because of the pressure put on them.
ABP/Player: 17,500
SWIM
3. Nori's- (3 million points)
They control most of central 55 and are the top alliance there. Their biggest wars are beating ONE EMPIRE 20-1, Shadow Fall Reivers 9-0 and BROSSR 6-1 are their three major wars for dominating 55, their also losing to Bedtime Squad 3-1. They seem to be comfortable fighting 4 alliances, but if they keep up this pressure on their ocean 55 competition they might have a similar situation that is currently present in ocean 45, except this situation would have better alliances teaming up against them. As for right now they seemed to be cruising losing only one war.
ABP/Player: 18,800
SWIM
4. Bedtime Squad- (2.7 million points)
Located in the SW of 54 and NW 55, these guys are already beating another big alliance in war the current score is 3-1 in favor of them vs. Nori. However their losing against JFL 7-6, in their own ocean. With Cosa Nostra mostly gone, I can see them moving more on 55 or going after Infinity War in the center of the ocean. I can also see them continuing the Warpath against Nori knowing that BROSSR and other 55 alliances could help them as that would be easier than the current heated battle with JFL. Their current position is pretty precarious if nothing is done.
ABP/Player: 18,500
FLOAT
5. Just For Laughs- (2 million points)
Located north of BS in central western 54 they're positioning wise opens them up to Helios and Infinity War both alliances they should be able to take on with ease. All of these wars could help them grow tremendously and catch up as well as outpace BS who their currently winning the war with 7-6. They were also beating Elites 11-1 before most of them fled to HELIOS, I don't know the relationship between those two alliances (Helios and JFL) but, if they continue north soon enough they will amass enough points to be bigger and maybe even dominate BS, if they can do this they'll likely be the dominant alliance on the server. Also have the highest ABP per player percentage, showing their fighters.
ABP/Player: 21,000
SWIM
6. Old School- (1.9 million points)
Based in central eastern 44, they are currently beating TIA (The Iron Alliance) 6-1 and Two Bit Hit (8-5). They have picked up a few players in 45 and these players should help them pick up cities against Two Bit Hit. With TBH being hit twice (see my pun) by ThePlague as well, Old School could really take advantage of the open space behind them and with a combination of minnow-bashing (31-0 against Warning Noobs Ahead) and attacking Two Bit Hit, climb to the top of 44. I see a bright future for these guys.
ABP/Player: 14,400
SWIM
7. ThePlague- (1.8 million points)
These guys straddle the western half of the 44/45 border. They were looking the most dangerous in 44, but after they started fight BWN, I have to say they don't look as dangerous anymore. They're currently winning 5-0 against Two Bit Hit and they are beating TIA by at least 9 also, but recently they have lost 4 cities without a reply to BWN. If they can get more CQ's on TBH as an alliance they'll be solid, they can also focus on G.O.W too, and while they add some spice into the current one-sided slaughter that is ocean 45, it's still up in the air whether their presence will be enough to even slow down the speed that BWN are picking up cities from the SIM Coalition. This is complicated by the fact that their fighting members of at least were fighting members of SIM Coalition, which is counterproductive if they want victory over BWN. Their still a swim as the rim and to the north is open for expansion, but I want to see how much pressure BWN can put on them and vice versa.
ABP/Player: 14,600
SWIM
8. Shadow Fall Reivers- (1.6 million points)
These are the guys were fighting with so their will be some bias,
Their lineup looks impressive, but the performance so far hasn't been as good, being 4 times bigger than our alliance and having a slightly higher average points per player the score stands at 3-5 Thermo in Exile in the lead. This is likely because their focusing on 55 but I'll take the victory anyways so I can brag on future servers . They currently control SW 55 as well as NW 56 and NE 46. Their mostly based in 56, so their the first real rim alliance on the list. Their currently losing 6-0 to BROSSR and 9-0 to Nori's, their role in 55 will be diminished from pressure by both of these alliances but because of how far south they are they will last at least for now, their best option is to move into 46 and continue their move into the rim or pivot towards 45 where The Mammals currently are, if they can gain a hold of 46 they can easily make a comeback later in the game.
ABP/Player: 5,500
FLOAT
9. Two Bit Hit- (1.5 million points)
Located in SE 44 near the start of the world. They aren't going to grow without completely chasing down TIA and getting some sorta pact with someone like JFL or BWN to protect them from their competitors. Their going to slip slowly as their losing 5-8 against Old School and 5-0 against the Plague although their destroying TIA 23-1. Impressively enough their 2-2 with JFL, but not sure if it was simple conquests or contested battles. If they can continue to work on TIA they may make a comeback but for now their situation looks dire.
ABP/Player: 13,500
SINK
10. BROSSR- .(1.5 million)
These guys are located in eastern 55. they're losing 6-1 to Nori's but from what I have heard their an excellent crew and these early loses shouldn't do much to them. I noticed they lost a player to Nori's for all I know this could be a merge in progress/ a pact or betrayal, but their likely to bounce back seeing as their rapidly eating SFR players currently winning 6-0. If they get in a tight spot they have ocean 65 to their back, their also losing cities to Bedtime Squad but as these alliances don't touch it shouldn't be problem.
ABP/Player: 12,500
SWIM
11. ONE EMPIRE- (1.4 million points)
Located in NE 55. Their currently taking the brunt of Nori's attacks, losing 20-1. These guys also have 65 to their back but further more they border 54 which can mean trouble from BS. They seem to be holding on and their situation could become better as more alliances engage with Nori's.
ABP/Player: 7,700
FLOAT
12. HELIOS- .(1.3 million points)
Split into two parts of 54, one just north of JFL and another straddling the 54/64 border. Their a new alliance with old members from Elite, I don't see them going anywhere due to their spread. IF JFL loses focus on them for BS, they can try to dominate northern 54 and connect the gap between their two alliance parts but they have Infinity War and Wolf Pack in the way which is extremely troublesome for their future goals. They also of course have two rim oceans that they can go to if the situation in 54 gets dire enough.
ABP/PlayerTook The Elites ABP because ton of Elite players so this number is off because not every Elite moved) 7,800
SINK