DeletedUser44027
Guest
Well, here it is, my detailed analysis of Hermonsassa.
After examining all the facts, I have a detailed analysis on the three alliances on Hermonassa who could each dominate, if the other two dissapeared.
They are, in no particular order:
WRECKLESS Inc
ELITE
Zero Tolerence
Let's start with WRECKLESS:
Pros: extremely strong player base, occupying 7 out of the top 10 spots, they have a lot going for them. They have control over the core, are ranked 1st in 2 core oceans, and 2nd in the other two.
Cons: They haven't had any challenges since the beggining of the world, and thus they're quite rusty when it comes to running ops. Whether or not we see a change in this will make or break them.
Overall: they need to streamline their act.
Next, ELITE:
Pros: a couple of very good players, leading one of the core oceans, aggressive. They own three of the top 10 spots.
Cons: From what I can see, there's a wide devide between the great players of ELITE and the hanger-ons. They need to cut the dead weight, but then even that might not be enough. If ZT and WI stay packed against them, I'm not sure what allies they have to turn to.
Overall: cut off the dead weight, find a good ally
Finally, Zero Tolerence:
Pros: some big names, have a lot of good players, dominating well. They may not hold any players in the top 10, but in the top 100 they have a lot. Combine that with past knowledge of some of their players, and they seem golden. They have one core ocean under their control, and they're winding around to get to ELITE.
Cons: Dead Weight. It happens. Not as much in ZT, but they still have some. ABP, too, as they haven't been as high as one might expect from then.
Overall: work on BP, and you're golden!
So there, that's what's happening.
After examining all the facts, I have a detailed analysis on the three alliances on Hermonassa who could each dominate, if the other two dissapeared.
They are, in no particular order:
WRECKLESS Inc
ELITE
Zero Tolerence
Let's start with WRECKLESS:
Pros: extremely strong player base, occupying 7 out of the top 10 spots, they have a lot going for them. They have control over the core, are ranked 1st in 2 core oceans, and 2nd in the other two.
Cons: They haven't had any challenges since the beggining of the world, and thus they're quite rusty when it comes to running ops. Whether or not we see a change in this will make or break them.
Overall: they need to streamline their act.
Next, ELITE:
Pros: a couple of very good players, leading one of the core oceans, aggressive. They own three of the top 10 spots.
Cons: From what I can see, there's a wide devide between the great players of ELITE and the hanger-ons. They need to cut the dead weight, but then even that might not be enough. If ZT and WI stay packed against them, I'm not sure what allies they have to turn to.
Overall: cut off the dead weight, find a good ally
Finally, Zero Tolerence:
Pros: some big names, have a lot of good players, dominating well. They may not hold any players in the top 10, but in the top 100 they have a lot. Combine that with past knowledge of some of their players, and they seem golden. They have one core ocean under their control, and they're winding around to get to ELITE.
Cons: Dead Weight. It happens. Not as much in ZT, but they still have some. ABP, too, as they haven't been as high as one might expect from then.
Overall: work on BP, and you're golden!
So there, that's what's happening.