DeletedUser
Guest
The worlds are surprisngly dynamic places as old alliances fall and new ones rise. You will find that after awhile it becomes stale and people drift out but that happens in any game. What I've noticed is that if an alliance crumbles a percentage stop playing for whatever reason but alot go into new/other alliance and carry on.
To a degree the developers did think about it, in the latest world alliances are limited to 60 people (i think) but you can't stop people working in teams if thats what they find most effective.
To a degree the developers did think about it, in the latest world alliances are limited to 60 people (i think) but you can't stop people working in teams if thats what they find most effective.