I'm lookin to get a balanced city as my first. Any suggestions?
You mean right after, surely? Ideally, you want to land your attack 1 second after theirs would be returning home, so that they have no chance to dodge their troops.When the attack is in progress, and about to hit, send your offensive troops at his city from which he is attacking, so that your attack hits right before his attack returns home, so you catch his other offensive troops off guard and destroy them easily.
That's what I meant. Backtracing. Calculate the exact time that your opponents troops will be returning home, and hit him 1 second later. As offensive troops generally have low defensive stats, it's a massacre. Easy BP for you, and a blow to your opponent, as he is forced to rebuild.No offence but sounds slightly senseless, that way he can get defence in his own city and can move his attacking troops out. Surely you'd want to wait unitll his troops get back home and hit them, so atleast that way if he has defence in his base - you crush his main force of attacking troops he just hit you with?
orlyObviously, you first city will have to be a mixed city that can both attack and defend.
for regular players, i agree with this more than anything else (y)It is all about
adoptingadapting to the needs of your situation, but it is almostalways advantageous to specialize right away.
i can't really comment very well on this having never played part-time, but it makes sense i guess for part-time players. probably a bit low on attack for more regular players, but seems reasonable enough for the non-daily playerOne advantage, however, by having cities with a bit of everything is rebuild time. If your defense is spread over several cities, you can more quickly rebuild if you lose it all. Therefore, it is often advisable for less active players to wait with specializing their cities until their have at least seven cities. At that point, you start having enough defense for more than one attack. With seven cities, you could have two bireme cities, two defensive ground cities, two light ships cities and one ground attack city, which would often be enough to attack and defense effecitvely against opponents of similar strength.
In my opinion the production of the island is vastly overstated.Can you write a guide about which islands to put your city on e.g. what city to have on a rock plus/silver minus island. I'm thinking of getting a slinger nuke their but it will be my second city.