DeletedUser22517
Guest
In my opinion ( I've played quite a range of worlds, from speed 1 to speed 4), I think I would agree more with mungus for many reasons.
1-Speed 1 is slow, therefore it requires more time to complete the world. Also because the world is slow, production including unit production, resource production is slow, and farming demand village is also low. That forces players to think "Where should I allocate my resources to make it more efficient?" and "Is sending this manticore nuke worth the attack? I don't want to send an attack and get minimal damage).
2-To build on my previous statement, I would like to talk about speed 2,3,4. In these worlds, the speed is faster, therefore it goes faster (WW comes in quicker than speed one) In these higher speed worlds, you don't have to worry about wastng resources as you can easily get them by demanding the farming villages. Nukes can easily be build and there's not really fun doing that.
In conclusion: The only world type that's truly challenging is speed 1. Speed 1 teaches about strategy, perseverance, and making good choices; The lessons learnt from speed 1 is truly the embodiment of Grepolis
Spot on