DeletedUser42956
Guest
Kadjayuni
I must be wrong here, but isnt the concept to get the win the first one to 4 ww's
first stage
When one alliance completely builds up and controls 4 of the 7 World Wonders then they will have 'won' that world. The alliance that does so will receive the Master of X award, and also be given a 10% increase in their favor cap.
second stage
An alliance can then go on to complete the remaining Wonders to achieve the Ruler of X award.
Now I am going to explain something to you here and why this second stage isnt really important when it comes to things, which perhaps you have a few of these dust collectors as I do which really doesnt mean squat when it boils down to it, but players like to have them.
Grepo really screwed up when it came to these wonders, the victory and crowns should go to the alliance that completes the 4 monuments, then a grace period of three months should be allowed to see if the alliance that got the 4 can complete the 7, if not they should close it.
But that is not what grepo did, they allow the worlds to continue until it drops below 300 people, why? money they can still make off the world for all the players who want crowns. Once the 4 are done, the hard core players usually move on in other alliances due to the fact they want that win and their name on the wall. What does that do? just like now in this world ghost cities are popping up all over the place. Players stick around due to the simple fact of gaining a crown because as the world dies, the monuments are easier to complete and break and rebuild time after time after time. Then you have players who stick around and eat up cities and then pop up into another world and go Oh I had 80 plus cities in this world, which they didnt have till the mass left it to begin with and then claim how great of a player they was, and its usually these players who end up with a crown after the fact when the world was already won or 7 was built and players left opening them back up again.
So within it all, its the alliance or alliances that work together to strive forth and achieve the success to get those first four that really and truely matters for they worked to accomplish it before no one else did that counts. It's not the Oh well you didnt get 7 for there is a lot of the worlds no one gets 7 and only 5 or 6 of them and then grepo closes it gives that award anyways for just 5 or 6 that was built.
It's about the money Kadjayuni, and they give you a simple dust collector called a crown which means thank you for donating your time and money.
It's as simple as that.
“If I had a world of my own, everything would be nonsense. Nothing would be what it is, because everything would be what it isn't. And contrary wise, what is, it wouldn't be. And what it wouldn't be, it would. You see?”
Dwarfthis
I must be wrong here, but isnt the concept to get the win the first one to 4 ww's
first stage
When one alliance completely builds up and controls 4 of the 7 World Wonders then they will have 'won' that world. The alliance that does so will receive the Master of X award, and also be given a 10% increase in their favor cap.
second stage
An alliance can then go on to complete the remaining Wonders to achieve the Ruler of X award.
Now I am going to explain something to you here and why this second stage isnt really important when it comes to things, which perhaps you have a few of these dust collectors as I do which really doesnt mean squat when it boils down to it, but players like to have them.
Grepo really screwed up when it came to these wonders, the victory and crowns should go to the alliance that completes the 4 monuments, then a grace period of three months should be allowed to see if the alliance that got the 4 can complete the 7, if not they should close it.
But that is not what grepo did, they allow the worlds to continue until it drops below 300 people, why? money they can still make off the world for all the players who want crowns. Once the 4 are done, the hard core players usually move on in other alliances due to the fact they want that win and their name on the wall. What does that do? just like now in this world ghost cities are popping up all over the place. Players stick around due to the simple fact of gaining a crown because as the world dies, the monuments are easier to complete and break and rebuild time after time after time. Then you have players who stick around and eat up cities and then pop up into another world and go Oh I had 80 plus cities in this world, which they didnt have till the mass left it to begin with and then claim how great of a player they was, and its usually these players who end up with a crown after the fact when the world was already won or 7 was built and players left opening them back up again.
So within it all, its the alliance or alliances that work together to strive forth and achieve the success to get those first four that really and truely matters for they worked to accomplish it before no one else did that counts. It's not the Oh well you didnt get 7 for there is a lot of the worlds no one gets 7 and only 5 or 6 of them and then grepo closes it gives that award anyways for just 5 or 6 that was built.
It's about the money Kadjayuni, and they give you a simple dust collector called a crown which means thank you for donating your time and money.
It's as simple as that.
“If I had a world of my own, everything would be nonsense. Nothing would be what it is, because everything would be what it isn't. And contrary wise, what is, it wouldn't be. And what it wouldn't be, it would. You see?”
Dwarfthis