Peacetime fail

HowToWin

Hekatontarch
I wonder what compensation Innogames will give if at all for their failure.

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Baudin Toolan

Grepolis Team
There was a problem with peacetime but the fix for it has been rolled out. Developers are looking into/are cancelling current conquests and outbound CS's. Any further fixes are being looked into and when we have more info we'll make further announcements.
 

Lethal-Bacon

Phrourach
Maybe @.magick. will reply to me here without a cut and paste message or is she too busy moderating bacons posts in top 12...
ty HTW for mentioning my awesomeness

btw if you bothered to look into ingame staff announcements you would have noticed official staff msg explaining what mike just said..

but here just to save your troubled soul..

 

ana perssons

Phrourach
yeah, same message copy/pasted to support ticket. signed by magick. the official party line. But at least it got fixed.
 

HowToWin

Hekatontarch
ty HTW for mentioning my awesomeness

btw if you bothered to look into ingame staff announcements you would have noticed official staff msg explaining what mike just said..

but here just to save your troubled soul..

That message was at 01:49.

prepeacetime was supposed to be activated at 18:00 the previous day.

Meaning there were 7 hours where people were still loosing cities, it's quite pathetic really. Seems their staff are busy making up rules to keep the top 12 how they want it to be and forget to flick a switch. All they've said is sorry and merry christmas, but that doesn't bring back the cities that were lost by all them players.
 
Last edited:

hugocenas

Phrourach
HTW- Peace time do not start until 18:00 today, so cities still can be lost/taken until then, providing CS was sent yesterday before 18:00.
 

Smelly Armpit

Phrourach
HTW- Peace time do not start until 18:00 today, so cities still can be lost/taken until then, providing CS was sent yesterday before 18:00.
This was sent in the system mail if you read it, this was always the rule during peacetime for years.

"24 hours before the peacetime, it is not possible to send a Colony Ship (both conquest and revolt systems);It is not possible to land a Colony Ship, or in fact send one 24h before peacetime start
"

That's why they apologized, they messed up. Now how about the compensation for the players who lost cities due to this? That's the question that should be asked.
 

hugocenas

Phrourach
Im not arguing if INNO messed up (they've messed up, fact)

Im not arguing there is players losing cities due to the mess up (I dont have facts or evidence for this, I guess you have). Nor do I know what compensation should be given, I agree some sort should be given, but I disagree in reverting conquests and penalise players that have taken cities (legaly since the game has allowed them to do so), possibly even spending gold in the process. The only compensation I can see happening is in the form of gold to players losing cities, dunno!?

What I am arguing is HTW flawed first post, as he posted CQ's without any fact or evidence they been taken due to the mess up, and to his suggestion that we are in peace time and CQ's shouldnt be happening during the 24hrs prior to peace time.
 

Raydium88

Phrourach
What I am arguing is HTW flawed first post, as he posted CQ's without any fact or evidence they been taken due to the mess up, and to his suggestion that we are in peace time and CQ's shouldnt be happening during the 24hrs prior to peace time.
Except... they were 100% taken due to a mess up lol. That's undeniable evidence. No cities should have been taken post 18:00 server time yesterday as per peacetime restrictions. Yet CSs could land AND be sent until they've realized the mess up.

Either way, whoever exploited it shouldn't be penalized. Fair enough. Personally it didn't affect us, but I can see how it may have left many people feeling cheated by false announcements.
 

hugocenas

Phrourach
Maybe im understanding it wrong, but CS's are allowed to land after 18:00 (23th) as long they are sent prior to that time?
 

Baudin Toolan

Grepolis Team
If you were affected by the happening of yesterday, lost city/cancelled siege, send in a ticket with information. The more information the better, so what occurred and when specifically. I'm compiling a list of players but due to the fact it is Chrismas eve it is going to take some time for me to get through all of it.
 

DeusVult

Chiliarch
If you were affected by the happening of yesterday, lost city/cancelled siege, send in a ticket with information. The more information the better, so what occurred and when specifically. I'm compiling a list of players but due to the fact it is Chrismas eve it is going to take some time for me to get through all of it.
Good stuff, I can respect that.

Messups happen. Important thing is that it was corrected within hours and (It would seem) some form of compensation is planned on being given to affected players.