Top 12 Analysis - No Swim / Sink Etc, just pure analytics with wars etc
Over the next few days i'll add more statistics such as coalition bp - ranked. Etc. Maybe more in-depth fight analysis.
- Sorry the map colours dont align - was hard to fit them all in
World Map
MAP WITH ACADEMIES AND NOTABLE ALLIANCES - couldn't fit misfit toys - will still add an analysis still
1.
Last of the Rimlords
Lotr currently holds the most territory in the central oceans of the map (core oceans being 055 & 065). However, the spread of the cities will possibly cause issues in world wonders due to resource travel times. They also have quite a few enemies close to world wonder sites, which raises questions about the security of the world wonders. They also are at war with the number 2 alliance, and many alliances surrounding it, this has caused shrinking in the area of influence, however, also the centralisation of strong fighters.
Points
19 620 894 #1
Av Points Per Player
530 294
Fighter Points
17 911 920 #3
Attacker Points
10 507 978 #4
Defender Points
7 403 942 #2
Emphasis on defender points showing the fights that the alliance has been through - still endured through all of the fighting as top alliance. however, Note: lots of player movement
Wars
* Ignoring; Ronin of the Rim, New Bloods, Hammering Lion, 55 Lords, Under Discussion
Not going great, majority of wars that aren't against academies have not been positive - inactive issues showing obviously, however, the alliance throughout these losses has continued to stay in the top position - recruiting?
1a.
RIMGROUP -(Ronin of the Rim, New Bloods)
Points
29 630 470
Players
103
Av Points Per Player
287 674
Cities
2702
2 & 3.
Savage Priests
Savage priests is the alliance with what looks to be the highest city density, focused in 045 & 044, branching out into 055 in a war against RimGroup. When it comes to core density they are un-matched, however, they have a strong enemy (Balds Crew) right in the midst, this may cause issues during the world wonder period. They are at war (to my knowledge) With Just for Laughs,
Green
Points
18 882 287 #2
Av Points Per Player
496 902
Fighter Points
17 055 934 #4
Attacker Points
10 656 943 #3
Defender Points
6 398 991 #4
Crimson
Points
16 471 808 #3
Av Points Per Player
445 184
Fighter Points
18 236 979 #2
Attacker Points
11 757 960 #1
Defender Points
6 479 019 #3
Both alliances are more offensive than defensive, leading me to believe that they have sufficient area control and are not fighting on more fronts than they can handle - however, could also mean that they have not been sufficiently contested for long enough in the world
Wars
Looking at conquests, there have been a lot of inactive takes in both alliances, possible issues with that - do note stats are taken out of proportion due to both of the alliances having been at war in the past (Savage Vs PN). Currently in the negative for war stats, however, looking at individualised fights.
SP - RimGroup
136 - 113
SP - Balds + Hellfyre
43 - 117
SP - Just for Laughs
94 -
52
All are positive besides Balds / Hellfyre (i believe hellfire has disband now). Looking good on the fighting side, however, Balds Crew / Hellfyre will need to be dealt with before WW time otherwise they run the risk of having a wonder bust
2a.
Savage Priests - The Group
Points
38 599 247
Players
95
Av Points Per Player
406 307
Cities
3325
4.
Just For Laughs
Just for laughs had possibly the best track record on the server until their war with Savage Priests, they are focused around 054 and the NE part of the world. Since the loss of their leader, many have either gone in-active or joined LOTR, WW chance is slim, however, it is possible if they re-grouped their core towards the north eastern side of the map.
Points
14 212 103 #4
Av Points Per Player
507 575
Fighter Points
21 235 898 #1
Attacker Points
11 097 205 #2
Defender Points
10 138 693 #1
Most of these stats came from an alliance with (12?) players. So kudos to them, incredible fighting statistics, bias towards defence, however, attack is just above, meaning that they fought to stay in the ocean, and fought to rid their enemies (which is also reflected in war stats)
Wars
All of the wars are positive asides from Savage Priests Green, definitely fought well while they did - also raises question if their other enemies raised a serious opposition - however it could be just an elite crew, similar situation to the next alliance on the list. However, took down a bigger opponent at the start of the world and survived, no, thrived. Kudos to all members of the original crew.
5.
Masked Profanity
The second smallest 'elite' group of players in the world to succeed and go big. They have almost total control over 056 and 046. City density is not bad, however, they do not have many enemies close to their core, so WW is a feasible option for them. They have gone to war with most alliances, and are yet to lose a city. Good fighting stats, and a good place on the leaderboard for a group of 20 players.
Points
12 057 887 #5
Av Points Per Player
446 588
Fighter Points
11 054 985 #5
Attacker Points
6 910 341 #5
Defender Points
4 144 644 #6
Although defence points are high, i do not believe this alliance has encountered any real resistance to dominion of the oceans that they control, this is further reflected by war stats. However, impressive fighting stats for a small group.
Wars
While the stats for wars are undoubtedly impressive, it raises the question of circumstance etc. - First of all kudos for never losing a city, however. It raises the question of how many of these alliances posed a true threat, and whether they will go against an alliance who does pose a true threat in the mean-time. -- This could be incorrect, however i think this has something to do with the position of the alliance (046/056). Either way, incredibly impressive stats none-the-less.
6.
Hellas
Focused in the north side of the map, doesn't seem to have a strong WW core that would correlate to winning the world or putting up a fight, nor do i see them having much of an impact of the outcome of the world.
Points
10 180 411 #6
Av Points Per Player
290,868
Fighter Points
4 883 870 #11
Attacker Points
2 696 711 #11
Defender Points
2 187 159 #10
Disappointing fighting stats, probably due to isolation, but as war stats state, i don't think they have been doing very well even considering their location.
Wars
Nothing particularly interesting here, fairly even loss / win ratio. Notables - No Name (extinct now) & Rebels... seemingly contradictory stats possibly due to location or size at the time