Update to Version 2.136

Discussion in 'Community Announcements' started by Baudin Toolan, Apr 16, 2017.

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  1. Baudin Toolan

    Baudin Toolan Polemarch Staff Member God

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    Changelog 2.136


    Dear Community,

    On Wednesday, April 19th, Grepolis will be updated to version 2.136. As always there will be a short downtime while the update is applied.

    Summary

    • After receiving your helpful feedback regarding the island quest rewards, we agreed to make some of the rewards non-stackable. Additionally we adjusted island quest texts to prepare them for interface changes we have planned.
    • Furthermore, a technical change in the way messages get deleted should improve the game performance as deletion requests are now bundled.
    • As a community request we implemented markers for incoming attacks and support in the city drop-down list. Of course we also fixed some bugs.

    New Features and Changes

    • Certain effects become non-stackable so they cannot be active at the same time anymore.
      • When you already have an epic version of an effect active, you cannot use regular and rare versions on top of it. Instead, you will get a popup informing you about the more powerful effect already being active.
      • However, you can activate more powerful effects (e.g. epic when rare is already active). The inferiour one may be overwritten.
      • This list should give you a quick overview of the effects for which this method is applied:
        • Accelerated construction < Efficient architects (rare) < Efficient architects (epic)
        • Accelerated recruitment < Reduced recruitment times (rare) < Reduced recruitment times (epic)
        • Improved attack < Improved attack (rare) < Improved attack (epic)
        • Improved defense < Improved defense (rare) < Improved defense (epic)
        • Improved favor production < Increased favor production (rare) < Increased favor production (epic)
        • Improved wood production < Increased resource production (rare) < Increased resource production (epic)
        • Heightened Senses < Divine senses
    • The quest texts of island quests have been adjusted.
      • For the future we plan to integrate island quests into the regular questlog. This is part of the island quest changes.
      • To fit into the smaller questlog layout we had to shorten the quest texts a bit but kept their overall tonality and content.

    • Markers for incoming attack and support movements have been added to the city drop-down list.
      • Following a community request, we decided to give all players a more convenient game experience and now display small symbols next to the town name.
      • This overview is also available in the app version (previously, these icons were only available when you had an active administrator).
        [​IMG]
    • We changed the way multiple deletions of notifications get handled in the game's backend.
      • Previously: When deleting a high amount of notifications at the same time, all deletions were handled in single requests which was quite a high load for the servers.
      • Now multiple deletions will be handled in one request instead. This technical change should add up to improve the general game performance.
    Bugfixes

    • Color assignments - We fixed more possible cases of colors not being assigned correctly.
    • Academy - When trying to demolish the academy you could get an error message because of a miscalculation of research points. Now it is again possible to tear down your academy.
    [​IMG]

    We hope you enjoy the update and would love to hear any feedback you might have here.

    Best regards,
    Your Grepolis Team

    [​IMG]
     
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