Update to Version 2.53

Baudin Toolan

Grepolis Team
Hello players and forum goers,

On Wednesday, January 22nd, Grepolis will be updated to version 2.53. This update includes some game feature changes and fixes several bugs. A discussion thread can be found here.

As is always the case there may be a short downtime while the update is applied. We apologize for any inconvenience caused.

Below is a list of the changes to be implemented in the update.

Game

Features/Changes:
  • Changed the way in which recruit and build time bonuses are applied to the game, in order to avoid unfair situations where players can instantly recruit units. They are now multiplied instead of added (formula: build_time * [1 * bonus_1 * bonus_2 * ... * bonus_n]);
  • Added a detailed population overview to the farm (Russian suggestion from Gizmo244)
  • Restricted mass-forward functionality to prevent spam. Players are now required to have at least 800 points before they are able to use this function;
  • The god is no longer automatically set by the system when founding/conquering a new town with mythical units;
  • Reduced traffic caused by sounds;



Bugfixes:
  • The support tool link was not working;
  • Some email validation inconsistencies have been fixed;
  • Some bugs related to alliance forums have been fixed:
    • It was possible to create threads even though no forum was created, in case another alliance offered you to share a forum;
    • After cancelling the editing of a forum post, the forum was jumping to the last page of the current thread;
    • When trying to enable "Check for new posts" option, an internal error was occurring;
    • When having shared a forum with many alliances, it was not possible to manage the shared alliances properly.
  • It was possible to use HTML in the personal invite text when inviting players to play Grepolis;
  • The recruiting overview was not updated correctly after switching towns;
  • The drag & drop function in the reports didn't work after deleting a report;
  • Town name was not changed after switching towns while renaming a town;
  • In some cases, windows opened in the game are empty after playing for some hours in row;
  • The entered values of selected units in the attack screen were not centered in the field;
  • There were some layout issues in the settings windows, notification tab;
  • The favor productions were not updated in the tooltip when mouseovering the god portrait after activating the High Priestess;
  • The game was sending a message that you could claim your gold reward for inviting an existing player to your world, although this type of invite is not rewarded;
  • The border and text of advisor tooltips were sometimes cut out;
  • The building completion time in tooltips didn't update after cutting the construction time;
  • The "Go to city" function was causing an internal error when using it from a city under conquest;
  • Spying multiple times without closing window caused the game to resend the same amount of silver even if manually changed;
  • The slider in the cave was not working smoothly;
  • The commands list was not updated after sending a town foundation;
  • In some rare cases, it was not possible to create attacks in the attack planner;
  • Sorting options by number of troops in troops outside overview didn't work;
  • "Add surviving troops" function to the simulator didn't work;
  • The peace time was not correctly applied if attacks are delayed by the anti-timing variable;
  • Deleted reports could still be accessed via town info window and cave;
  • The messages window was sometimes opening in the rankings window;
  • The default value for sending a spy was not displayed in the game as long as the value didn't get altered once;
  • Some texts were not translated in the world wonders tab of the alliance window;
  • The island quest "The Chariot Tournament" was expiring 24 hours after start even if some units were sent from time to time.

IOS

Bugfixes:
  • It was not possible to switch town via the towns list on iPad.

Thank You,

Your Grepolis Team
 
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