what's The perfect army ?

Discussion in 'Gameplay Discussions' started by Fi5h, Jun 16, 2011.

Share This Page

  1. Fi5h

    Fi5h New Member

    Joined:
    Jun 16, 2011
    Messages:
    6
    Likes Received:
    0
    hi guys , I'm new to this game , but not new to strategy games , I used to play Tribal Wars , which is a game founded by Inno Games .

    In Tribal wars we had "Nukes" . a Nuke was two types , offensive and defensive , it was simply a town , full of soldiers of the same type , say : 14000 Archers and 1000 Calvary (Defensive) , which makes the town hard to beat and as strong as possible .

    My Question is , Is there Nukes in Grepolis ? and what are the perfect ones ?

    :heh: :heh: :heh:

    my regards to everyone .


    -Fish
     
  2. JKP3nt

    JKP3nt New Member

    Joined:
    Feb 28, 2010
    Messages:
    3,423
    Likes Received:
    183
    The ideal offensive nuke would be either all horsemen, all slingers, or all hoplites (less often all hoplites, because they have a low attacks), and the perfectly mixed defense is 28:11:25 in swordsmen:archers:hoplites
     
    Last edited: Jun 16, 2011
  3. Fi5h

    Fi5h New Member

    Joined:
    Jun 16, 2011
    Messages:
    6
    Likes Received:
    0
    Thanks , but .. How many horsemen ? and isn't just 28 swordsmen and 11 archers too few ?
     
  4. JKP3nt

    JKP3nt New Member

    Joined:
    Feb 28, 2010
    Messages:
    3,423
    Likes Received:
    183
    That is the ratio of defensive soldiers.
    And you can generally fit ~2500 population of troops into a city, so if you had a few LS to escort transports and some transports, then I would say 5 to 600 horses, ~1500 slingers
     
  5. cobblemix

    cobblemix New Member

    Joined:
    Mar 10, 2010
    Messages:
    281
    Likes Received:
    88
    (SW)Perfect Nuke(SW)
    200 Amount of Slings
    300 Amount of Horses (FS 900)
    10 Amount of Catapults (FS 150)
    80 Amount of LS(FS 800)
    63 Required amount of Transports(FS 441)
    2491/3000 Total Farm Space Used
    509/3000 unused
    or 1029/3520 w/ Thermal & Plow


    Also

    200 Slinger
    200 Hoplite
    150-200 Horsemen

    150 Light ships

    Or:

    450 Slingers
    450 Horses
    Enough Transports
    30 LS

    For information on Pure Nukes, check out This Guide

    Taken from The Grepolis Guide, you can find more tactics: Here
     
    person67 and Theowlbear like this.
  6. JKP3nt

    JKP3nt New Member

    Joined:
    Feb 28, 2010
    Messages:
    3,423
    Likes Received:
    183
    Pure nukes (in defense or offense) are superior if you know what is coming, but the ratios I gave are ideal for equivalent populations of slingers, horses, or hoplites, but I have not run the calculations on the ideal offensive nuke against an unknown target.
     
  7. cobblemix

    cobblemix New Member

    Joined:
    Mar 10, 2010
    Messages:
    281
    Likes Received:
    88
    450 Slingers
    450 Horses
    Enough Transports
    30 LS

    Should do the trick to anything that isn't supported
     
  8. GreatKhan

    GreatKhan New Member

    Joined:
    Dec 12, 2010
    Messages:
    275
    Likes Received:
    46
    8
    2
    1
    0
    5
    4
    9
     
  9. Pythagorus

    Pythagorus New Member

    Joined:
    Oct 13, 2010
    Messages:
    3,434
    Likes Received:
    412
    anybody who says they know the perfect nuke is either lying or deluded :p

    the most effective nuke will a pure nuke in whichever area of defence your enemy has a relative weakness in (i.e. taking into account the relative attack strength ofthe attacking troops). if your opponent has a perfectly balanced defence then the composition of your nuke makes NO difference whatsoever, the population will be the only factor.

    of course you don't always know what defence your enemy has, so you may want to make a mixed nuke, in which case i usually just build whatever i have the resources for since the best nuke is one which is built, ready and waiting in your city, and not one which is under construction. the faster you build your nukes the more often you can send them out!
     
  10. JKP3nt

    JKP3nt New Member

    Joined:
    Feb 28, 2010
    Messages:
    3,423
    Likes Received:
    183
    no such thing as a perfect defense against all units, you just have to pick and choose which units to be perfect against ;)
     
  11. CheezeHead

    CheezeHead New Member

    Joined:
    Apr 5, 2011
    Messages:
    1,057
    Likes Received:
    124
    The perfect army = Chuck Norris :O

    Lol, nah, I don't know to be honest. I think it varies for all.
     
    Rooster Jones likes this.
  12. Pythagorus

    Pythagorus New Member

    Joined:
    Oct 13, 2010
    Messages:
    3,434
    Likes Received:
    412
    i agree completely. the perfect defence would be only swords if your enemy is sending a sling nuke over land, but pure swords defence would be terrible against a hoplite nuke.

    the only difference is that on defence you can get a perfectly balanced defence (although this is not the perfect defence against any nuke in particular, or at all) whereas you can't really do that on attack. not in any way that immediately springs to my mind at least :D
     
  13. Fi5h

    Fi5h New Member

    Joined:
    Jun 16, 2011
    Messages:
    6
    Likes Received:
    0
    Okay , what about the "super creatures" you get from gods ... ?
     
  14. Fi5h

    Fi5h New Member

    Joined:
    Jun 16, 2011
    Messages:
    6
    Likes Received:
    0
    and what about ships too ?
     
  15. JKP3nt

    JKP3nt New Member

    Joined:
    Feb 28, 2010
    Messages:
    3,423
    Likes Received:
    183
    what, mythical creatures? check out the Mythical unit portions of Cobble's guide
    Overview here, stats here Mythical units aren't really all that great, a few have good stats, but the favor cost makes it hard to build up nukes of them, unless you have multiple people concentrate all teh myth units that they can build into one city.
    Ships are a lot simpler. There is only one type of effective offensive unit and one (some would say two) defensive. Light Ships are the offensive unit, Biremes the defensive. They have exactly the same attack or defense per population. You just put as many in one attack or defense as possible.
    Some people argue for the use of Fire Ships, which, although sometimes more efficient than Biremes, do not attack transports or Colony Ships, and can't attack (Fire Ships kill one ship each). They also fight after the biremes or any other naval defense, so they do not save any Biremes that there may be in the city. Triremes are reasonable in defense, and a bit worse in offense, and really slow. They make reasonable C-Ship escorts. Hydras are one of Poseidon's mythical units, it is as good in attack as Light Ships, and not quite as good as a bireme, but it is also really slow, so it is best as a C-Ship escort.
     
  16. Pythagorus

    Pythagorus New Member

    Joined:
    Oct 13, 2010
    Messages:
    3,434
    Likes Received:
    412
    just to add to the shortcomings of fire ships, they don't attack hydras either, they only sink LS, biremes and triremes.
     
  17. JKP3nt

    JKP3nt New Member

    Joined:
    Feb 28, 2010
    Messages:
    3,423
    Likes Received:
    183
    well, at least that makes sense, because 5 population for 50 population? That would just be ridiculous.
     
  18. Pythagorus

    Pythagorus New Member

    Joined:
    Oct 13, 2010
    Messages:
    3,434
    Likes Received:
    412
    fireships take 8 farm spaces, but i get what you're saying and agree with you completely ;)
     
  19. Fi5h

    Fi5h New Member

    Joined:
    Jun 16, 2011
    Messages:
    6
    Likes Received:
    0
    ehhhh , this game is very complicated and my weak english only makes it worse :(

    Thank you very much everyone who helped me and shared knowledge with me .
     
  20. JKP3nt

    JKP3nt New Member

    Joined:
    Feb 28, 2010
    Messages:
    3,423
    Likes Received:
    183
    really? I thought it was less then Biremes took up :S I guess they really aren't all that much better than Biremes, even though FS are cheaper and quicker (to build) then Biremes