DeletedUser
Guest
Okay I know this has been brought up a few times but I feel that Zues' rage works unfairly, it works as it kills a certain percent of the total pop count. but it kills that percentage in troop numbers not the pop the units(or so it looks). look at this for example.
the total pop of this attack was about 2400? so it worked out 60, so it killed 60 of each unit. This is unfair as (as you can see) it wiped out over 300 pop worth in cats alone. 180 pop in horses. This is totally unfair as it kills high pop units in mass when it costs a lot to build them. you send 50 manti's somewhere and someone casts Rage then you are looking at losing about 10-30 of those.
does anyone think it should be changed?
[please don't say "cast athena's power on it" it doesn't help"]
the total pop of this attack was about 2400? so it worked out 60, so it killed 60 of each unit. This is unfair as (as you can see) it wiped out over 300 pop worth in cats alone. 180 pop in horses. This is totally unfair as it kills high pop units in mass when it costs a lot to build them. you send 50 manti's somewhere and someone casts Rage then you are looking at losing about 10-30 of those.
does anyone think it should be changed?
[please don't say "cast athena's power on it" it doesn't help"]