DeletedUser54775
Guest
you definitely don't understand how it works then. democracy doesn't work. democratically electing officials to represent us is different. and in a way, we do that in grepo by staying in the alliance. however leaders are chosen for your alliance, you stay in the alliance and accept them as your leader, or go elsewhere and find or start something different. that's how your vote works in grepo.
i don't think you understand many of the terms you are using. so here are some definitions for you.
autocracy - a system of government by one person with absolute power.
if your alliance has one founder and one founder only and no leaders have any other say, you should vote no and leave that alliance and go find or start something better.
fascism - a political philosophy, movement, or regime (such as that of the Fascisti) that exalts nation and often race above the individual and that stands for a centralized autocratic government headed by a dictatorial leader, severe economic and social regimentation, and forcible suppression of opposition.
you can see by this definition that 'fascist autocratic' is a redundant term. and you have it backwards at that. and you are incorrect to say that 'few people make decisions' because by definition, its actually only one person that makes decisions. but to be considered fascist, you have to be going way over the line. and i can't really see any alliance having even minimal lvls of success like that, because every player can always choose to leave their alliance. if it were fascism, it would be FORCIBLE suppression. so by definition, there cannot be any fascism in grepo because no leader can stop any player from leaving the alliance.
furthermore, what kind of a fascist is going around hugging and signing non aggression pacts? lol get real buddy. you are wrong on all counts.
also, autonomy of play, encouraging smaller players, and diplomacy complaints should be directed at leader decisions and leadership styles, not systems of government. that being said, no one is perfect. most leaders put in a lot of time and effort to play the game and see that they can help others come together to have fun and compete. they do it for free. many even pay to do it (buys gold and what not). i am certain that your leaders put in a lot more time and effort into their alliances than you put into this lazy excuse for propaganda.
there are pawns on every chessboard. you in fact are one. you obviously don't understand what you have regurgitated here.
Thank you for the reply. I do understand the terms, perhaps even more than what you think.
I would expand since these are issues that have importance within Grepolis.
There are various definitions of fascism, autocracy, democracy, autonomy and self determination.
We do not need to exactly agree on them, nor need to exactly define them for our purposes. As long as we roughly understand the implications.
Since you and TJ Kaniben are benefiting of the most common structure that operates, then I do not expect you to agree with what I am saying or the definition of those terms. This is natural since is in your best interest that no new arrangements are tried or proposed.
Lets first address the issue of founding an alliance. The mechanism by which an alliance is founded is irrelevant.
It is the decision making process of the individuals, the groups, and the representation what matters.
I disagree that democracy can not work in Grepolis. When I was in Thermopylae, and we won that server by a true landslide, I saw that many democratic principles were put in place organically and with spontaneity. It worked greatly because people in small groups were making great decisions about defensive and offensive operations without having leaders biases or egos in the way.
It is human nature. At the end, leaders in Grepolis end up doing what is best for them and not the entire group. For sure, they try to pretend or dress it up, but it is classic prinicipal-agent problem.
Currently in most alliances, very, few people are the ones that make the decisions about strategy, conquests, new memberships, election of council members and so on. Most people simply follow blindly what the leaders dictate, and in many aspects people are intimidated if they do not follow what they are told to execute. In some worlds, the outcome of the wars or the server comes down to the opinions of very few people.
Most alliances has fascist tendencies and yours more than any other one.
You yourself state: "democracy doesn't work"
This what Mussolini, Hitler, Stalin, Franco, Pinochet, and many other dictators believe. This is the essence of fascism. The suppression of individual decision making, self expression, the intolerance of dissent, and the denigration or exclusion of those who voice a different opinion.
I never heard of you asking questions to the rank and file. Asking for opinions. Having elections to see if new people should be making decisions, and allowing people to disagree. Even in the open forums, you are coming here and telling me that I am wrong and ignorant.
I firmly believe that it is possible to arrange alliances in a more democratic way where the autonomy of players is respected and encouraged.