Top 8 data set - only alliances over 1 million pts are considered. If you are not at this level the prospect of becoming a contending alliance in the near future is small.
Alliance | Pts | Members | Pts/Member | Conquers | ABP | DBP |
Sesame Street |
| |
| | | |
Fear The Beard | 2276543 | 37 | 61528 | 41 | 858335 | 232692 |
Najistan | 2154656 | 39 | 55248 | 71 | 652263 | 140950 |
Isitiaos Gods of War | 1786342 | 40 | 44659 | 31 | 366063 | 52460 |
THE BORG | 1654132 | 39 | 42414 | 37 | 337111 | 199430 |
Unknown | 1516807 | 39 | 38892 | 16 | 118009 | 39253 |
Reservoir Dogs | 1471645 | 38 | 38728 | 27 | 353804 | 345723 |
Shadow Legion | 1321881 | 37 | 35727 | 40 | 345080 | 395535 |
So what does all this tell us?
SS - SS hold the top spot in every category except for conquers (we are in that category). Having shored up the Eastern front because of a pact with Najistan, SS can fully turn its efforts to war in 45 and has made good progress against SL and RD. An important and overlooked feature of SS is its relatively stable alliance membership. By the time the war is over, SS should have a very strong foothold in NE O45 which can serve as the jump point for the Western half of the server.
FTB - I admire the name choices - it shows a bit of flair (although my favorite alliance name in this world is "Up Your Oars"). FTB is probably the most SS like of all the top alliances - stable and seemingly capable leadership, and a good workrate as the ABP and DBP show. Probably a little more membership churn than SS, and has been able to adopt a less defensive posture - their ratio of ABP/DBP is higher than SS. Some of this is because they focused on post-war CT actions, but a sound choice in targets is not a fault.
Najistan - Najistan has eye-popping conquer workrate - they are making the most out of what they have. The question is "what do they have?" The answer is "a remote position". This is not their fault unless you consider the founders joining the world late to be a fault (I do not). I have tried this on another world - starting out on a rim and trying to fight through to a core ocean. One winds up with cities off the main power base and it is a labor intensive process to maintain the resource flow and troop leveraging needed for remote offensive cities. Their membership will have to be dedicated to this over the long term and that will impact how successful they ultimately are
Isitaos Gods of War - I know little about this alliance. They must have formed through some merger. Their DBP is very low which suggest little fighting of competent or similarly sized opponents. Judgement on them will have to wait for a significant war action and a test of team play and defense capabilities
THE BORG - a less experienced group but enthusiastic. They are located firmly in the core and have seen considerable war action. There are some very good, experienced players in this alliance that seem to be providing capable leadership. However, they have run afoul of FTB and that is a size and probably an overall experience mismatch. Their future is not overly grim but they will have to maintain a high activity level to survive
Unknown - I share a couple island with Unkown people and generally relations are good. I am puzzled as to how they got this big and accrued only 118k ABP. That does not even seem like enough for whatever small/abandoned towns would have to be taken to reach their current size. They do not appear to be a warring alliance and have managed to avoid significant conflicts. However, you can't hold this many cities without someone casting a covetous eye on them and they will, sooner or later, have to crank up their war machine. If it runs well they are definitely in this world - if it sputters you will behold a catastrophic collapse
Reservoir Dogs/Shadow Legion - SL and RD are the logical consequence of overpacting at the start of the world. Their growth and farming opportunities suffered early and good conquer targets later. This has resulted in undersized alliances fighting for too little space. Both war with SS and neither alliance has prospered as a result - their BP totals are almost identical at about 1/1 ABP/DBP - that is far too high a defense percentage to permit steady growth. Both alliances have considerable roster churn. The main difference in these 2 alliances is that RD conquers cities of usable size whereas SL has opted for the "just take any city you can get" approach and their average conquers looks to be around 1200-1500 pts. Put another way - SL takes cities so small that there is no difference between conquering and colonization as a growth mechanic. Neither alliance will be a large factor in another 2-3 months.