DeletedUser
Guest
lol he takes time since he is 1 mod modding this forum.
Proposal: My idea is for players to choose a specific type of government, each government type with its own set of bonuses.
Reason: I think this feature can give players a new way of strategizing and make cities more customizable. It will also give players a reason to keep Senate level high instead of demolishing it for farm space.
Details: This feature will be accessed via the Senate when it reaches level 25. Bonuses from governments will include resource production, to military bonuses, or building production, or more. Only cities with a Senate level 25 can receive the benefits of the government. If the Senate is bolted, for each level lost, the 10% bonus decreases by 2% until it reaches 0% at level 20. The player can build the Senate back up receiving 2% bonus for each level until the 10% at level 25. If a player decides to change a government, a penalty is enforced where all resource, troop, building, and favor production is halted for a certain time in all cities. This is not the final product, but here is the government list and bonuses so far:
Monarchy- 10% Faster Naval Production
Theocracy- 10% More Favor Production
Tyranny- 10% Faster Land Troop Production
Oligarchy- 10% More Resource Production
Democracy- 10% Faster Troop and Navy Speed
Visual Aids: None
Abuse Prevention: The only possible way to abuse this feature I think is by constantly switching governments. A possible fix for this could be a waiting period after switching governments. The player can not switch governments until the waiting period is over. The waiting period can be like 2-3 days.
i like the city government change, but i also think that needs to be changed . . . instead of having a period of time, it should be that they have to demolish it to lvl 24 and build it back to lvl 25 to change it, also it should not be something that u can click to get immediately, but an x # of hours depending on the speed settings before the bonus starts