DeletedUser46838
Guest
Gold is not supposed to be tradable.
Gold is not supposed to be tradable.
You can do fine without gold under the current system, with this being implemented it will make the community more dependent on it. Also I think the resources in most situations would be a lot more helpful than a small sum of gold, unless a premium player wouldn't put gold up if they think the resources are not worth what they paid. So no it wouldn't quite balance out.
In other news the devblog came out yesterday I believe and the guy said he saw the negative feedback and that they will keep it in the beta for quite a while. It can be found here
This is true but we always have to remember that not everyone playing understands the game, such as new players. So they won't be able to recognize a lopsided deal if all of them are at an unreasonable price, and might accept one anyway.
...However there are some people who are afraid of using premium features because they are afraid they will get addicted to the benefits, and buy to much.
but you weren't offering goldThis is possible but improbable... a good way of judging this....is seeing how many times you have posted a 1:3 trade and seen it accepted and in how much time.... I tried that when I started out in grepo (thinking some retard will accept my trade....lol...) and discovered pretty soon that my trade just sat there and didnt get concluded for days together....just limiting my marketplace capacity...common sense prevailed pretty soon
but you weren't offering gold
Once again....cant figure out if you are trolling or just....(facepalm)
"You owe me 600 gold tax every month for being in my ocean. For every day you are late I will conquer one of your cities!"
anyway, new players will see gold and think that 10 gold is a good offer for their entire warehouse
but new players tend to think gold is much better than it really is! Did you even read what I posted?Read my post # 272...
Given the assumption that a player has common sense (i know this is a big assumption...but humor me) .... a player very quickly realizes that he gave away too many resources for very little gold... and will not repeat this...
The analogy in the 1:3 trade ratio was...... inspite of those said newbies....your 1:3 trade offer almost never gets accepted.... You need to ask yourself WHY is that
Was trying to extrapolate the learning from there to the case in point...
I trust you are happy now that i have explained in greater detail
However if it's a gold 1:3 ratio, people would actually buy it because it's worth it...
If you put a trade of 100 gold for 300 wood, would you accept it? Of course you would.
( that would actually balance the game because now people can just go to the market and get some gold for little resources)
but that assumption will lead players to accept stupid tradesNow put yourself in the shoes of the person offering the Gold....would you offer 100 gold for 300 wood...ofcouse you wouldnt...you'd feel that is way too expensive...
so what would you do...
maybe offer 100 gold for 3000 wood..... would you do that....would that still be more expensive...i think so....
so what would I do
maybe offer 100 gold for 15000 wood.... would I do that....maybe if i needed the wood desperately.... i would ofcouse need to consider
Now lets look at it from the other traders point of view...would i give away 15000 wood for 100 gold...maybe i would and maybe i wouldnt...
the short point is .....the trades will find their own level basis demand and supply...
A two big assumptions we all make (usually the non gold users)
1) Is that you need tons of gold to play effectively....you dont
2) Peeps will give anything for a few gold coins....I think peeps are smart and will very quickly learn to evaluate and figure out what's best for them
but new players tend to think gold is much better than it really is! Did you even read what I posted?