Figured there needs to be a thread about this. I'll start First and foremost, app alarms. I really don't know why Inno believes that this problem isn't worth fixing quickly. I read somewhere where it said that the alarms "don't directly affect" gameplay. Well guess what, they do. Also this: https://us.forum.grepolis.com/index.php?threads/app-alarms.11861/ Seriously? Am I supposed to stay up nights until you miraculously come across a solution? We really don't need the knowledge on how alarms work. We need them to work. It's a feature of your product that isn't working. Several have shown proof that it isn't working. So fix it. Second is the app alarm notification sound. On the devices that app alarms do work, the alarm notification is a general message sound rather than the regular trumpet. How is that supposed to be an alarm? Third is increasing number of events. Are you kidding me? You have the time to refactor the code for events but you don't have the time to fix push notifications that ran perfectly well just a few months ago? Please devs and council. Don't make excuses to my concerns. You see my profile there. I've been around here for way too long to be pushed around. We aren't just players. We are also consumers who happen to be the userbase which keeps your product running.