jack9r9
Hipparchus
I am equally as bored as gkas so I'll do my first one of these in almost in 10 years
#1: Supreme Beach Girls (FLOAT) Solid and experienced roster with a few big golders. A bit of dead weight at the bottom. They have a good core in SE 54 and will most likely fight Marauders and then BZC or Bloodlust. Carebears doesn't seem like much of a threat to the north in 54, time will tell how fast they progress against the Marauders in eastern 44. There's also a chance NPFOM will move north into 54 to fight them which may serve as a distraction on the Marauders front.
#2: Marauders (SINK) Rather large MRA with 100 members and counting between them and their academy The Bench, a lot of which seem to be revolt players. Based almost entirely in 44, they will be tested by SBG, Storm, and possibly Carebears. After losing their eastern 44 cities, they'll then be pressured by Storm in northwest 44. They have established a nice core in north and northwest 44 which may give them some time but I don't see them lasting very high in the rankings much longer. They may stick around but not at a high level. Too much dead weight that won't contribute anything and lot of unalarmed players.
#3: Black Zone Crusade (FLOAT/SINK) Spawned late so core in deep south 45/55 border. Don't know much about this group. They will fight Bloodlust to the northwest in the coming week(s), already 0-1 losing a city to Bloodlust. They may also fight NPFOM depending on where they expand to, although I expect BZC to focus on their fronts with Bloodlust. After that the winner will move north to fight Marauders / SBG.
#4: No Place for Old Men (SWIM) Based on northern and central 55 they can either go north and fight SBG or go west and join the fight with Bloodlust and BZC. A few good players and they have time to expand and build so time will tell.
#5: Bloodlust (SWIM) Fighting BZC in 45, currently 1-0 but obviously very early. Again only know a few players in this group.
#6: Carebears (SINK) Some decent players but too spread out and lots of dead weight which will be eaten by all the alliances around them. They'll retain their distant core islands and have time to establish a base but I don't see them keeping many of their cities near the core. I do see them sticking around for some time.
#7: Storm (SWIM) Will not comment as is my own alliance - experienced smaller group based in 44. Hopefully we'll last longer than a week
@gkassimis
#8: Fear (SINK) Too many rock islands in a dom world. Decent core but spread out besides that and not a lot of active players. Have also lost one city to Marauders.
#9: The Bench (SINK) Extension of the Marauders.
#1: Supreme Beach Girls (FLOAT) Solid and experienced roster with a few big golders. A bit of dead weight at the bottom. They have a good core in SE 54 and will most likely fight Marauders and then BZC or Bloodlust. Carebears doesn't seem like much of a threat to the north in 54, time will tell how fast they progress against the Marauders in eastern 44. There's also a chance NPFOM will move north into 54 to fight them which may serve as a distraction on the Marauders front.
#2: Marauders (SINK) Rather large MRA with 100 members and counting between them and their academy The Bench, a lot of which seem to be revolt players. Based almost entirely in 44, they will be tested by SBG, Storm, and possibly Carebears. After losing their eastern 44 cities, they'll then be pressured by Storm in northwest 44. They have established a nice core in north and northwest 44 which may give them some time but I don't see them lasting very high in the rankings much longer. They may stick around but not at a high level. Too much dead weight that won't contribute anything and lot of unalarmed players.
#3: Black Zone Crusade (FLOAT/SINK) Spawned late so core in deep south 45/55 border. Don't know much about this group. They will fight Bloodlust to the northwest in the coming week(s), already 0-1 losing a city to Bloodlust. They may also fight NPFOM depending on where they expand to, although I expect BZC to focus on their fronts with Bloodlust. After that the winner will move north to fight Marauders / SBG.
#4: No Place for Old Men (SWIM) Based on northern and central 55 they can either go north and fight SBG or go west and join the fight with Bloodlust and BZC. A few good players and they have time to expand and build so time will tell.
#5: Bloodlust (SWIM) Fighting BZC in 45, currently 1-0 but obviously very early. Again only know a few players in this group.
#6: Carebears (SINK) Some decent players but too spread out and lots of dead weight which will be eaten by all the alliances around them. They'll retain their distant core islands and have time to establish a base but I don't see them keeping many of their cities near the core. I do see them sticking around for some time.
#7: Storm (SWIM) Will not comment as is my own alliance - experienced smaller group based in 44. Hopefully we'll last longer than a week
#8: Fear (SINK) Too many rock islands in a dom world. Decent core but spread out besides that and not a lot of active players. Have also lost one city to Marauders.
#9: The Bench (SINK) Extension of the Marauders.