When will bloods collapse? lol
Very good question. Thank you for asking that.
I've heard it at external forum several times by now, rumors and predictions of Bloods falling.
I'd like to enlight those enthusiasts and gossip mongers, that I've changed my prognosis for Bloods from negative to moderately positive.
The matter has been investigated and I'll share the result for free, just because it's tuesday.
Bloods are shrinking, but they're not falling. Their final goal is having an alliance formed of 33,3% big players who can't and won't be rimmed, and handy guys who enjoy playing in the core.
Maybe that alliance will be very helpful for QoQ during WW era. But it's another story and tonight it is not available for free.
Let us analize the most common way for an alliance to collapse?
How does "fall" work?
Usually when an alliance explodes, leaders leave a server, big active players join more succesfull alliance and small/novices become food for all big fishes around.
But the whole alliance with all players doesn't evaporate.
To perform "falling", a warm place to lie down comfortably should be available.
Maybe Bloods family doesn't have a proper quality, they have numbers and what would happen to their players? How exactly Bloods would fall?
Through massive ghosting? I doubt that.
In case of collapsing scenario, Bloody players would need an alliance to join.
Considering QoQ biremes in revolted bloody cities, that could be an obvious option for the best of them to add an additional quality to supportive neighbors.
But we may take a liberty to suggest QoQ can't afford this expansion, at least not these days.
Although QoQ has quality, they don't have quantity to control two oceans, one of them would be the core ocean. They can't and won't have a long frontline and face EN that way. They're satisfied with the limited frontline at southeast border of 054, where they can comfortably operate and wage a war.
Another option for active bloods would be going to a bed with the northern neighbors. It would depend on diplo work, mutual respect and desire to make peace instead of war.
The sides would have to overcome the sabotaging of such negotiations by QoQ's softly-speaking diplomat.
Of course it would be win-win solution for WW, as Bloods in no position to build their own.
So even if Bloods wanted to fall, they wouldn't have conditions for it. They simply don't have that option yet.
Maybe later we will see some changes, but today November 10th, we shouldn't pay too much attention to Bloods losses. They have enough cities and players to replace it. They perform an intentional shrinking to stay tight in 055. Closer to WW they will have a chance to play their cards right.