DeletedUser31161
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045- Unstable Spartans (Unstable Side)
055- Unstable Spartans (Unstable Side)
044- New Era/Immortals (Confederacy of Coalitioned Noobs)
045- Legion of Gauls (Confederacy of Coalitioned Noobs)
Strategies
The war is 1 week into it and it has started with US on the defensive. Although most players would agree it is good to start on the offensive most would also agree that CoCN will have to start playing it smart or they could loose huge ground. CoCN is on the offensive but more than 80% of their cs's have been killed
It looks like CoCN has the strategy that they will clear all the US cities in their oceans (see above) and then move forward to attack the direct safe oceans.
While it looks like US has decided to let some groups deal with the cities in their oceans and mostly focus on constantly hammering the borderline between US and CoCN
Advantages
One of the main advantages for US are there stats. Stats mean a lot more then most people take in. When alliances look at allies they first look at stats, then location. Stats are also easy ways to to tell the story. Most times it is not an a accurate story but it is a story.
One of the advantages CoCN has is their number player/city. Because 3 of the top 10 alliances are in CoCN they have a lot of cities. Although from what it looks like on US's side they are not properly using their power of a huge group. Most US players would say that what it looks like is that 1 alliance is clearing and sending the cs and the first 10 major supports then the other alliances step in. Unfortunately for them as you can see from the first pictures that does not work well.
Another advantage is city is sizes of the cities. Though CoCN has many more cities then US 70% of them are below 5k while 45% of US's cities are below 5k. Also about 10% of US's cities are above 10k while about 3% of CoCN's cities are above 10k. Unfortunately for CoCN they have more cities that go into their percent ratio so that is a big reason why their percentage of big cities goes down.
One of the biggest advantages for both sides is core islands 044 and 054 and 055 all have their core islands close to the border of CoCN and US which is good and bad. Good as more resources (troops) can be pulled to help support and attack but bad because these bases can be targeted easier.
Stats
Thank You
(More will probably be added
055- Unstable Spartans (Unstable Side)
044- New Era/Immortals (Confederacy of Coalitioned Noobs)
045- Legion of Gauls (Confederacy of Coalitioned Noobs)
Strategies
The war is 1 week into it and it has started with US on the defensive. Although most players would agree it is good to start on the offensive most would also agree that CoCN will have to start playing it smart or they could loose huge ground. CoCN is on the offensive but more than 80% of their cs's have been killed
It looks like CoCN has the strategy that they will clear all the US cities in their oceans (see above) and then move forward to attack the direct safe oceans.
While it looks like US has decided to let some groups deal with the cities in their oceans and mostly focus on constantly hammering the borderline between US and CoCN
Advantages
One of the main advantages for US are there stats. Stats mean a lot more then most people take in. When alliances look at allies they first look at stats, then location. Stats are also easy ways to to tell the story. Most times it is not an a accurate story but it is a story.
Player stats
1 AussiePete 121312 Unstable Spartans
2 BigTrouble1 119440 Unstable Spartans
3 khyeo15 99720 Unstable Spartans
4 SpecOpsX 86937 The Lonely Pooper
5 sverswijver 79351 Unstable Spartans
Alliance stats
1 Unstable Spartans 3011262
2 Elite 1865692
3 New Era 1705247
4 The Immortals 1079747
5 Defenders Of Faith 1077992
ABP Stats
1 Unstable Spartans 592501
2 Elite 256588
3 Defenders Of Faith 256290
4 Expendables 217599
5 New Era 187580
1 AussiePete 121312 Unstable Spartans
2 BigTrouble1 119440 Unstable Spartans
3 khyeo15 99720 Unstable Spartans
4 SpecOpsX 86937 The Lonely Pooper
5 sverswijver 79351 Unstable Spartans
Alliance stats
1 Unstable Spartans 3011262
2 Elite 1865692
3 New Era 1705247
4 The Immortals 1079747
5 Defenders Of Faith 1077992
ABP Stats
1 Unstable Spartans 592501
2 Elite 256588
3 Defenders Of Faith 256290
4 Expendables 217599
5 New Era 187580
One of the advantages CoCN has is their number player/city. Because 3 of the top 10 alliances are in CoCN they have a lot of cities. Although from what it looks like on US's side they are not properly using their power of a huge group. Most US players would say that what it looks like is that 1 alliance is clearing and sending the cs and the first 10 major supports then the other alliances step in. Unfortunately for them as you can see from the first pictures that does not work well.
Another advantage is city is sizes of the cities. Though CoCN has many more cities then US 70% of them are below 5k while 45% of US's cities are below 5k. Also about 10% of US's cities are above 10k while about 3% of CoCN's cities are above 10k. Unfortunately for CoCN they have more cities that go into their percent ratio so that is a big reason why their percentage of big cities goes down.
One of the biggest advantages for both sides is core islands 044 and 054 and 055 all have their core islands close to the border of CoCN and US which is good and bad. Good as more resources (troops) can be pulled to help support and attack but bad because these bases can be targeted easier.
(Due to reservation issues (intel) i will not be showing pictures)
Stats
US (not including pacts) - 100k a day
CoCN- 80k (LoG, 20k; NE, 40k; Immortals, 20k
CoCN- 80k (LoG, 20k; NE, 40k; Immortals, 20k
Thank You
The author contains rights not to show pictures or not put certain issues up on the post. this is not bias. If you believe so tough luck go cry to your mom and spend your own time making your own. I am not a leader of US. None of this info is coming out of any spys or US's internal forum.
This took a gigantic room of time and energy. +reps are welcome
(More will probably be added
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