I think a better question would be what is it that the council wants to accomplish here and hows that coming? What's the path to accomplishing those goals?
A month into this (officially), I can tell you that the path to accomplishing anything is getting the other members of the Inner Council from the respective markets to agree with you (specific) on what "you" (general meaning the EN GPC) find to be most important. That is not easy. Anyone who has ever played with or in any of the international markets non US know that a lot of that portion of the overall Grepolis community is really hype on the meta game. I have managed to push a few things though, at least, to be considered as topics of conversation with the Devs. I will post the list currently posted in the beta Inner Council forum for discussion. It's the grepolis players council, so you guys are free to comment on any/all the points laid out here. I have my own comments, obviously, that I make on a daily basis. Whether or not they are actually heard or considered is a completely different topic. Don't shoot the messenger. You'll see below that the list is meta as can be. Trust me, I'm fighting the good fight - just unfortunately the vast majority of the larger population seem more concerned with the colors of your cities than inconsistencies in moderation or teamviewer usage.
1 Change worlds' ending (World Wonders actually) + what happens after WW - New End game
. - Add that a Wonder can also be demolished even if a city on the wonder island is conquered by an ally player.
. - Change the World Wonders Prerequisites: the world must have been in existence for at least 12 months and the sum of the top 50 alliances points must be at least 500 million
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2 Make options and premiun function on mobile equal to browser option
. - Implemant events on application
. - Make possible to give dynamic reports on application
. - Make possible to change the name of a city on application
. - Having the same possibilities for the admin on application as on website
. - See on application if a message is open or not
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3 Change color of single Citys
(yes, there was an actual discussion about the color of cities)
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4 Make support punishment more clear
. - especially with banishment when you are unattackable BUT permanent
. - equal punishment for everyone
. - Add a rule to deal about spamming, pushing etc...
(a very very vague bullet point about my longwinded spam rant)
. - Make that Game Rules are clearer (espacially rule number 9), to make that support may be able to punish more and operate better
. - Make than banned people on World Wonders island be attackable
. - See live conquests
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(this whole point being an utter travesty to the larger discussion that took place on moderation)
5 Make possible to publish several reports in one time, than click and click until end of time to publish reports
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6 Make possible to reconvert troups in order to stop recycling of troops
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7 Make possible troops's recycling to avoid push
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8 Event adjustments
. - Decrease the effect of gold on the event
. - Make the events more linked with mithology and less repetitive
. - more variation
. - Events should be equally fair to small players and top players
. - Events using glory points for ranking should be reconsidered. Often there are players who recieve only 2 points
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9 Add for admin a system to fill every cave in only one click as for culture
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10 Add a complete city group to attack planner (with same time )
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11 Make an easier bb-code system for table
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12 Better performance
. - When we have many orders the game is slowing (try to fluidize the game)
. - With more then 200 citys city groups are getting slow
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13 When a Player turns into ghost, troops have to return to their own city
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14 Battle Village
. - With Battle village, If you lose your first town the Battle village has to go to another island
. - The Bandit Camp to remains and after has reached level 100, for ever.
. - Remove the Battle Point Villages, bring back the Farming Villages (make them 7 at least)
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15 The quest missions. They are useful, but for veteran players (these yellow arrows) are a bit annoying
. We dont need to be told where to build the town, how to change our city name, how to collect resources from the villages.
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16 1. Those cities which dont reach 300 (3 hundred) point within 2 days should be earsed automatically, and leave their slot int he island so that others can be invited there, or a new city can be founded there.
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17 Reports
. - Introduce a search system for the reports. This way a player could search for key words like town names, or spells like „earthquake”, or „wedding
. - Search combined with filters. You are able to only see „espionage” for a certain enemy town. Or spells casted on your city, and quicky delete them all
. - 1. Publication more repors at a time. Mark several reports, and then be able to make them public and then post it on the alliance forum. (maybe maximise them in 10, because otherwise the forum often crashes.)
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18 1. About messages: Search for player names, or dates.
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19 Forum (ingame)
. - Posting several reports in one reply results in crashes. Thus these posts should be automatically put into spoilers. It helps out players with weak computers.
. - Forum moderator can mark comments and delete them together
. - BIG PROBLEM WITH INGAME FOROUM. after some postures is VERY slow to open, also make able to erase many messages together.
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20 To be much more easier for the players to increase the cultural level.
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21 Building units with mass recruiting by the game
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20 When you order your troops to a location, to be no time exclusion (+-10)
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21 Create naval battles with raward on the patrol of the sea in case of victory.
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22 Add weather effects to the game that changing the result of the battle and add weather forecasts for next days.
(some of these ideas leave me speechless, this is one)
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23 Make able to lock support commands of player choice
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24 Make able 2 alliances to merge in one with the touch of a button
(we call this magic)
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25 Increase the storage's capacity of Divine favour produced in the temple to 700.
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26 In spying to also see the god of the city.
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27 Add a defending/attacking award for alliances and players to the end of every world.
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28 Open new worlds every 4 months instead of 2 months.