Based on the lack of resistance I would assume a lot of them have moved to other servers. If not then they havent planned sufficiently which is very poor on behalf of the leadership
I mean no disrespect when I am saying this but we honestly expected better, we thought you guys wouldn't let us walk into even inactive cities. But we find cities without trips, frontline cities unstacked etcetera. For the number 1 attacking alliance we expected to have more cities under revolt but at this point Elysium who we weren't expecting to attack us are putting more cities in revolt than some of your players. I expected us to get a majority of our members in 35 to be seeing attacks day one, but only two of them even caught a glimpse of an attack. But your guys in 45 seem like a solid group of players so we are waiting to see what you guys can give us!I tend not to mention individuals on an open Forum, but these people will know too whom I refer
So I am going to set the record straight
The war between Mummy and Mayhem was discussed weeks ago in great detail and a date was set (although the date was changed 3 times by Mayhem, we were at least informed) and by all intent both sides pretty much stuck to the date and hour.
IA sat on the fence for a while in our opinion (now IA are that alliance who made no great impact on the server until they sort of stole a bunch of refugees....ex-Exiles players....openly admitting they were supporting refugees. (that's normally a No NO in most peoples book)
Mayhem well before war had even been discussed informed us that IA/Mayhem and Mummy would be taking out Exiles...but what happened the moment we attacked 2/3 of Exiles ran to IA protection within 20 mins of being spied.
Now no disrespect intended to Exiles players as some of them are great players and the Exiles was having internal issues which was no secret and had been simming for a while.
And now Mayhem running around the rim alliances telling them they would take only their Top 10 players to help in the fight against Mummy, surprised that the Mighty Mayhem needed to recruit extra players to fight Mummy, did they think they needed more, after all they had IA.
IA be warned that Mayhem do not necessarily honour pacts
Certain (not all ) rim alliances saying one thing and doing the opposite without seeing the bigger picture, deals being made with mayhem so that small fringe wars can continue, enemies one moment friends the next, honestly it has been difficult to keep up with the pact and allegiance changes in the past 48 hours.
The war has started and yes Mummy lost some cities, we don't deny as the stats are visible to all, but we made a council decision not to support inactives, especially those away from our core areas. Now taking a city of an inactive whom we have no intention of supporting if they can't be bothered to even log on when and if their mobile alarm went off is nothing to boost about. In fact one Mayhem player I have the honour of knowing will only attack Active players as it is not much fun taking a walk-in city. And over the various servers I have played on how many times have I seen a forum post, attack thread where an inactive, undefended city is CS'sd and everyone in the alliance , well done, congrats mate....wow congrats indeed.
Mayhem and IA lost a lot of LS and ALU in the first round and we saw some nicely timed attacks by some of their better players, but the cities we wanted to defend were defended.
Again stats don't lie, we had way too many inactives and absentee players, if we know that,the enemy also know that, so we don't make excuses, within a few days these inactives are either interned or passed up, then the fun begins
Some of the rim alliances did surprise us in Good and Bad ways, some unfortunately can not see the bigger picture, with a tight Mayhem /IA combo what happens to the rim boys and girls.....left unchecked do they want to see mayhem/IA run away with the server.
Don't worry if that has caused alarm, that is why Mummy is here and plans to stay here
Agreed. Keep the spirit alive, have fun and enjoy Christmas. Clear to see there are skilled players both sides of the court so I think planning and Co ordination will go a long way. Enjoy the festivitiesWhatever happens, this is a very interesting server for speed 1...
Let's all have fun in battle in 2017, and very Merry Christmas to y'all