DeletedUser11965
Guest
Never used this system before so I don't care if its in or not
Never used this system before so I don't care if its in or not
It isn't to do with removing a system... By limiting players to one tab per world, they will increase the performance of the game for everyone. So really, you do care if its in or not
It isn't to do with removing a system... By limiting players to one tab per world, they will increase the performance of the game for everyone. So really, you do care if its in or not
Sorry, some clarity if it isn't already clear. The feature will prevent multiple tabs for the same world. Different worlds are unaffected. I have passed your feedback to the developers, however, this isn't quite the same as the removal of the HC, this is being implemented to improve performance, and frankly, I doubt will be reverted.
Lastly, anti-timing is +10 to -10 seconds, not 12.
Richard
Lastly, anti-timing is +10 to -10 seconds, not 12.
Richard
http://wiki.en.grepolis.com/wiki/The_Battle_SystemThe anti-timer is that little +/- 30 seconds that you see when sending support. It is essentially there to make it harder for people to always land attacks within a second of each other. It is a deliberate feature, not a bug! Your attack/support will land within 30 seconds of the time you are given, it could be 30 seconds earlier or 30 seconds later (or any in the middle!), it is really down to luck.
Sorry, some clarity if it isn't already clear. The feature will prevent multiple tabs for the same world. Different worlds are unaffected. I have passed your feedback to the developers, however, this isn't quite the same as the removal of the HC, this is being implemented to improve performance, and frankly, I doubt will be reverted.
Lastly, anti-timing is +10 to -10 seconds, not 12.
Richard
If grep really want to improve server performance why dont they collate battle reports. Currently if I send 50 Supports to a large siege, and its attacked by say 200 enemy attacks, that generates 10,000 reports for me ! Why not collate these down to 1 report per enemy attack and summarise my 50 city losses so each city shows as 1 line on the report ?
If your not an attacker, you wouldnt need themi agree with this suggestion completely. im not much on the attacking but i have made my bp with defense. When you are in the top alliances in a world, the slug fests hit epic levels and you get spammed with reports. as far as the multi tab issue, i have over 40 cities in Ephesus and i have never needed more than one tab to do what i needed to do.
All right; You people are hmmm almost entertaining in your stupidity; ITS A TAB!!!! if you really really need to overwhelm your system and Greps with multiple tabs than you are ENTIRELY way too lazy and need to learn i dont know how to drag yourselves away from the computer and go outside for a minute to get some perspective....
Yes the Devs do alot of dumb stuff; but you realize there are only like 5 people here saying how horrible this change is. I know more people who have issue with multiple tabs being open than with this change. The most cities i have ever had was in the 50s.. however i had no problem timing CORRECTLY with only one window, one tab, one browser... Granted I have admins which i believe helped as well; but I dont know anyone with that many cities who DOES NOT use admins,
in conclusion; if you are going to WHINE about something; why not WHINE how the attack planner only tells you to attack an HOUR after you needed to launch if it ever even tells you because that is something that they actually should fix especially since people are paying money for something THAT HAS NEVER WORKED CORRECTLY
I played in Delta for over three years without using admins. When the world closed I had 149 cities. (Lost three the last week.) I finished ranked 5th overall. Admins isn't needed, but dedication, a lot of mouse clicks and multiple tabs are for the same reasons mentioned previously.
Some were saying using multiple tabs is lazy. Not so. More efficient use of time? Yes.
I now am a premium player and purchase gold as needed. My game play has not changed, though, with the use of admins. I still often find the need to open a second or third tab for many reasons.
An early post here noted that many Gold users and dedicated Grepo junkies will lose this time saving option and indeed will leave. As addicted to the game as I am, this could be a deal breaker.
Congrats on being able to manage without admins; that is truly impressive
AND YES; it is LAZY; Lazy minds; a little extra brain power and no need for extra tabs; i have asked several other experienced players in my alliance and they too have never used multiple tabs.... I think you all just need to adjust; we all complain about the lag, the slowness of the servers, the downtimes, the multiple upgrades that can take awhile, etc
By eliminating the extra tabs it will eliminate some of that;
Pretty much anyone of importance has said that they WILL NOT take away this change, so while they have to be diplomatic- I do not; Either Adjust or Quit playing
There are other items that the Devs could be doing or you could be asking for them to change that would BENEFIT EVERYONE; someone suggested a single report when having multiple cities supporting another; THAT WOULD BE AWESOME; and Im still with the theory they really really need to work on the attack planner; since they WILL NOT take away this change; work on something else that they may change that everyone can agree on