DeletedUser
Guest
definatly a vote now
Yes it could, as game mechanics wont change much, its still the same strength and weaknesses for units, what will change is the order in which they fight.But could it be reasonably done on Grepolis?
Yes, but how would you like it when they COULD be implemented? This can be done, as shown with the Total War games.
Obviously you wouldn't be in direct control of your troops, and you wouldn't have to be online, but a system like this could be done.
This thread serves to name all ideas that players should not suggest. Ideas may appear on this list for various reasons:
Too expensive to implement
The idea may require too great of a code change for too little gain
I think it is a good idea and has been thought of many people before. I would be glad to see more stratergy brought to the game but this would be a compleatly differant element to the game and some people would love it and some would hate it so for it to work it needs to be on certain worlds, like wether moral is active or what conquest system is used. That way players who don't like it can avoid it.
I like Grepolis the way it is... Changing battles to assemble your troops into formation will take more time and be hassle for some players.
It is a good idea don't get me wrong but I like grepolis the way it is, so I say leave it.
EDIT: I got -rep for this... To answer what was said in the rep, yes I did read the thread. I'm just stating my own thoughts on the idea, and to be honest I don't like it. Same with 61% of the others who voted. Puttinh troops in to battle formation, just doesn't seem like grepolis. Yeah we could "skip" it but we a;ready have a system that already does that in a similar way.
But we don't really need this. It's not gonna benefit really, just pretty much add luck because you are just hoping you have the best formation. I think troops weaknesses and offenses are enough, no need for luck and no need to change up a good game as is.