Baudin Toolan
Grepolis Team
Please post any feedback or questions or even ideas brought about by the 2021 preview announcement in this thread.
I'd very like to see, and probably the most of players, merging all different language servers (de, ru, pl, fr, br, etc.) into international (en) server. Currently some of those servers are completely dry with same faces every server. Merging all of them together (cca 200k players) could bring back that feeling of golden age of grepo. I know it is not easy to make this happen, players making new accounts, transferring the gold, crowns or whatever, but I think it is one of the much needed things grepo needs rn.
Beta is international. I think if they did it they may lose more players. As Dan said, language is a major concern. Additionally, crowns in some servers are not the same as others. And spam, bots, and other difficulties are more problematic on certain platforms. Frankly, I'd rather they stayed there and we didn't make servers more grey than they already are. This is an idea that has been brought up before and dismissed by those communities you mentioned.I'd very like to see, and probably the most of players, merging all different language servers (de, ru, pl, fr, br, etc.) into international (en) server.
What I would want is, instead of just merging the servers together, that we'd have an "international server" that would take place say every 6 or 12 months instead of a normal world opening on every server that month, where we would also have some special settings (speed 5/6 revolt or 6hr cq time for example, different buffs/nerfs to LS/myths as we've already or other significantly game-altering settings that would be fresh and fun to play. Because of this the world would be pretty massive, at least compared to the ones we have today so there would be a lot of potential for additional features you could have in a world with such a high playerbase.Beta is international. I think if they did it they may lose more players. As Dan said, language is a major concern. Additionally, crowns in some servers are not the same as others. And spam, bots, and other difficulties are more problematic on certain platforms. Frankly, I'd rather they stayed there and we didn't make servers more grey than they already are. This is an idea that has been brought up before and dismissed by those communities you mentioned.
stopIf I may be so bold, I would like to make a suggestion. It runs a bit contrary to the way Grepolis has been going for the past several years but well.... I still find myself wishing for it.
I'd really like to see some worlds opened that do not basically end in one year or less. Those worlds that do end so early, essentially rob everyone of all of their hard work to build up and become both powerful and self-sufficient right when things really begin to get interesting. It really kind of sucks.
I'd like to see worlds that run for TWO years (or a bit more) before any alliance can win. That does NOT mean that the speed settings have to be slow. Not at all. It just means that the requirements to reach the end-game must be adjusted to suit. Every dedicated player here busts their rear-ends to build up and become a force to be reckoned with. So, why should a world be ended just when things are getting interesting?
Extend the life of some of these worlds by making the end-game requirements more difficult to reach or at least, don't make it easier to reach the end-game requirements as each month passes.
We build and build and we spend real money just to attain some modicum of independence only to be forced to move and begin again as a One City Wonder about as soon as we finally reach a sense of feeling like we can defend ourselves and truly deal out some damage to our foes.
How about letting us all enjoy what we have built for a while longer?
Yeah, yeah. I know. There are plenty of folks out there with A.D.D. and the attention span of a gnat. But there are also many of us out there who have invested time and money that would like to enjoy the fruits of our labour for more than a bare few months.
are you smoking crack?If I may be so bold, I would like to make a suggestion. It runs a bit contrary to the way Grepolis has been going for the past several years but well.... I still find myself wishing for it.
I'd really like to see some worlds opened that do not basically end in one year or less. Those worlds that do end so early, essentially rob everyone of all of their hard work to build up and become both powerful and self-sufficient right when things really begin to get interesting. It really kind of sucks.
I'd like to see worlds that run for TWO years (or a bit more) before any alliance can win. That does NOT mean that the speed settings have to be slow. Not at all. It just means that the requirements to reach the end-game must be adjusted to suit. Every dedicated player here busts their rear-ends to build up and become a force to be reckoned with. So, why should a world be ended just when things are getting interesting?
Extend the life of some of these worlds by making the end-game requirements more difficult to reach or at least, don't make it easier to reach the end-game requirements as each month passes.
We build and build and we spend real money just to attain some modicum of independence only to be forced to move and begin again as a One City Wonder about as soon as we finally reach a sense of feeling like we can defend ourselves and truly deal out some damage to our foes.
How about letting us all enjoy what we have built for a while longer?
Yeah, yeah. I know. There are plenty of folks out there with A.D.D. and the attention span of a gnat. But there are also many of us out there who have invested time and money that would like to enjoy the fruits of our labour for more than a bare few months.
Every chance I get.are you smoking crack?
stop
What I would want is, instead of just merging the servers together, that we'd have an "international server" that would take place say every 6 or 12 months instead of a normal world opening on every server that month, where we would also have some special settings (speed 5/6 revolt or 6hr cq time for example, different buffs/nerfs to LS/myths as we've already or other significantly game-altering settings that would be fresh and fun to play. Because of this the world would be pretty massive, at least compared to the ones we have today so there would be a lot of potential for additional features you could have in a world with such a high playerbase.