DeletedUser2795
Guest
yeah, the thing is, extra activity levels would still be encouraged, but it wouldn't be as crippling if you were not hyperactive.
I do not understand what you are suggesting :SI think that this idea is pretty good. In fact, there should be a screen from which all of your different cities will be organized by island, and from there you should be able to launch different "attack all" attacks on several islands, all from one place.
This particular extension of farm all, though, could be an administrator feature, as it maybe uses the grouping cities feature.
Also, why should you only be allowed to farm all once every 90 minutes? The same limits that you have for regular farming should be there.
I do not understand what you are suggesting :S
I get the command overview for the farm all buttons, but where do attacks come into this?There will be a screen to launch attacks. In one column, the island name can be listed. In the next column, the names of your city(ies) on the island will be listed. In the next column, a farm all button for that island will be there.
There could even be a button on the top of that particular screen which could farm all farms, all islands.
i like the idea of having it only when you take all 8 farms, it would give an incentive to do that asapNo matter how many farms you have. I just used 8 in my example to make the calculations easier
In response to #2, are you saying that we must also upgrade the FVs to level 6??I just wrote a long post about why we should own all 8 villages before being allowed to Demand All. Anyway, I'll just summarise it.
1) It gives the incentive to conquer the last 1 or 2 FVs, which as it stands, don't offer much return for the resources and troops you invest in conquering it.
2) It rewards players who are dedicated to farming by maximising their FVs, therefore it makes sense that should be rewarded by a Demand All button.