DeletedUser
Guest
if this goes through they will need to change the fire ship pop cost to 10 instead of 8 to balance it out
Already did that awhile ago
seeing that FS does not effect CS or Transports I think this change will not give the defender much advantage.
If this idea is implemented Brimies will be as useless as FS currently are!
This will make BR useless
Even though FS don't effect CS or ports, they are better against Light ships. Also, you could need a combo of brims and FS to stop LS, ports, and CS.
reason: sum1 can attack me with 140% bonus and it would mean nothing as fireships have a 1:1 ratio regardless of favorable powers,premium bonuses, researched bonuses, etc
Doesn't this already apply? I am just making it so that FS fight BEFORE brims in a defensive battle.
Like: an incoming attack, send fire ships to intercept... Wasn't really this how they were used?
This is roughly what my idea proposes. That FS fight before brims while defending.
Just like any other unit in the game you simply have to know when and how to use it. For players who understand dodging FS are fantastic. For any non-CS attack I simply leave the FS in the harbor, spend down/dodge/militia. Any escorting FS/Bi can be killed, troops die against militia and for very little cost to me they suffer terribly. I do not think anything is wrong with FS and they simply do not need to be fixed.
The change is not truly in the FS, other then the minor tweaking to balance them, the change is to make it so FS actually do something in a fight other then just against a LS nuke. The attacker only needs the LS to kill all the brims in the harbor and the cship/ports will land, regardless of the number of FS.