I enjoy this down talking as much as you enjoy receiving it >
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
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No I actually have not done the math because I cbf to do it. So if you'd like to show me how it is in empirical data, feel free.
When I track down the mood calculations... And there is already an efficiency farming idea for improvement that might get implemented to improve the efficiency.
Yeah, I wrote it :/
With the old system, I gave up farming at around 15 cities. Because of having to cycle through cities and monitor the mood of farming village. There is inconsistency there. The key in this new system is
Consistency, and that save valuable times in knowing when ALL of the village is ready to be farmed again.
In both systems you can get set into a cycle. It can be a boring, tedious cycle, but just because the new system is more obvious about that cycle does not mean that it is much simpler. And have you hit 15 villages in 2.0 yet?
Support it now?