well i will definitely be joining the beta for a test on this feature!
Zero,gold trading is not going to get players without gold anything. Gold users would sell 10 gold for 15K resources etc etc,they haven't finalized anything yet but that's what would happen.
As for this,how exactly does it balance the game?
Like BT's Posts says,the main reason inno games is implementing this is because;
So by this they may reduce the gold spent finish building troops or buildings.Fine go ahead make it cheaper for gold users to get a advantage on the game,most of all let them go get their queued troops instantly.That would be amazing
And cause they want their gold users to spend a bit more less to reduce contribution times the beginning levels of some building are increased?-.- That's totally forgetting about the non-gold users
Anyways like i said before im going to test this for-sure and if it's anything like i think it is i'm calling quits. If they implement the gold trading PROPERLY,by balancing it properly and implement this i might not have an issue.But they have to develop these features and balance them properly.So far inno has not balanced anything when it comes to gold.It's always being to the benefit of gold users