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MoRC extending their lead over N.N. with 38 versus 15 conquests currently showing on Grepostats...
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I have a Joke for you all:
How many NN cs's attempts does it take to capture a SunTzu city?
answer 1O. 7 real cs and 4 fakes.
At least that is what it took today/night/afternoon/morning/whatever
Criticism, some of your players supported our cities with Ls before the attempts= is he thinking moments? Some attacked with biremes, really? coming from NN i expected better. Timings, some of your players don't know not to support the city before cs attempts, or mistimed and didn't recall, destroying some of your own siege support.
Other than that, descent op overall i give it a 6/1O only because you succeeded with 1 attempt.
And before you say it Xoonky, yes we know about the biremes at tempeste, got to love the random factor of timers, on returning snipes
Sorry for the previous wall of text. I'll keep it more brief this time.
I pretty sure i know who the disgruntled member is. The reason he got kicked is he went off and did his own thing.
You as well as I, know that members doing their own thing is all well and good, but to many chiefs in a small alliance just doesnt work. Ideas and suggestions in our alliance, are welcome, but if you deviate from our devised strategy to pursue these "forlorn hope missions" without providing what we require for the well being of the alliance, don't expect us to react too kindly to it.
We have always been a small alliance facing off against much larger alliances, to be able to do this, we developed that strategy, as it has proven effective. Nordic Nightmares developed the "gain x bp or be kicked" idea. To each its own.
Being part of the alliance is voluntary, we work with members who can not provide the support required. Apparently several people agree with what we do and have been around since conception, as has happened in your alliance.
I think we will just go round in circles on these points, so i will agree to disagree
You could say the same thing about Nordic Nightmares and Band of Brothers for that matter.SunTzu are growing but how long before you start to lose players, check out most of your stats for your players other then the top 8 most of them play with GOLD.
This is a player ranked in the top 15 of your alliance, he has 14 cities total kill points 5309 attacking kill points 2010 def points 3219.
There is many many more like this.
If you join SunTzu do you get given gold coins?
SunTzu are growing but how long before you start to lose players, check out most of your stats for your players other then the top 8 most of them play with GOLD.
This is a player ranked in the top 15 of your alliance, he has 14 cities total kill points 5309 attacking kill points 2010 def points 3219.
There is many many more like this.
If you join SunTzu do you get given gold coins?
since you are pointing out a member in our alliance i'll return the same to you,SunTzu are growing but how long before you start to lose players, check out most of your stats for your players other then the top 8 most of them play with GOLD.
This is a player ranked in the top 15 of your alliance, he has 14 cities total kill points 5309 attacking kill points 2010 def points 3219.
There is many many more like this.
If you join SunTzu do you get given gold coins?
I agree completely with xoonky here. The halving construct times, imo is the truly horrible system, and if you have to complain about something duck, this should be it.I don't have a problem with people using gold for the premiums cause i do as well, it's a way to pay for the fun this game gives us. I see a huge problem with paying gold to halve the waiting time and especially to get unfair CPs, making rich players have more cities real skill.
Every alliance has it's own tactics and strategy, that's what makes them unique.
I agree completely with xoonky here. The halving construct times, imo is the truly horrible system, and if you have to complain about something duck, this should be it.
did you not take into account gaining cp through resources if they don't have enough bp?That what I was complaining about, many of us use gold for farming etc, but to gain cities its just not right.
did you not take into account gaining cp through resources if they don't have enough bp?
That also means that the guys doing City Festivals are obviously not actively fighting their enemy, otherwise they simply wouldn't have the resources to do so many city festivals.60-70 CP through city festivals of 48k resources each in order to gain a new city slot? That simply doesn't seem right.
I would rather leave the game than have to spend 48k resources for a CP instead of building troops and having fun attacking my enemies with them. Most of the time, with 48k i can get enough troops to get more than 300 BP which is required for a VP.