DeletedUser17088
Guest
My point wasn't that premades kill worlds, my point is that premades kill the classic way of starting a world, there is no longer any adventure in starting a world, the only novelty you can look forward to in most premades is the competition with......other premades
Hardly Any of the old guard will join a world that they want to do well in, without surrounding themselves with people they know are good. My point is that prades kill the excitement of chance, you can argue until you are blue in the face that premades are still exciting etc and that is fine but some of us just want a world to open Where we can join without caring that in a certain direction an alliance already has the advantage of familiarity and proven quality. The solution of having to join a world with speed 1 and morale blows
Hardly Any of the old guard will join a world that they want to do well in, without surrounding themselves with people they know are good. My point is that prades kill the excitement of chance, you can argue until you are blue in the face that premades are still exciting etc and that is fine but some of us just want a world to open Where we can join without caring that in a certain direction an alliance already has the advantage of familiarity and proven quality. The solution of having to join a world with speed 1 and morale blows