DeletedUser5776
Guest
Bingo.
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your personal gameplay habits are neither here nor there......
the dispute is whether speed 2/3 world is easier than a speed 1 world
and the answer is yes, as you proved with your previous post.
i tried out ETA and it seems everyone there is under 15yrs old and clueless....
all of these new worlds seem like they are for part timers and noob players (since they all play 6 worlds at once)
they're like a training ground for the original worlds (alpha/beta...).
the revolt system is flawed because there is only one kind of defending: stacking your city.
sure you can dodge but that's it.
the timing work in revolt system is very limited compared to conquest worlds, and the war aspect of this game is all about timing.
in a conquest world you can use many different strategies including blasting the siege on your city with offense or dodging your units out and returning them to battle the siege 1 second after it takes hold.....
conquest worlds (like alpha) inspire creativity.
revolt is just too 1 dimensional.
and speed 2/3 worlds are just too easy. when everything happens at lightening speed, there is no importance to victory or defeat, because you got where you are in a week and can rebuild it on the rim in another week.
when a high pt player gets rimmed in alpha, they lose 6 months or even more of hard work......
I hate revolt.
Nukes?
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It's funny, You block your city name but it's written on the Title.![]()
your personal gameplay habits are neither here nor there......
the dispute is whether speed 2/3 world is easier than a speed 1 world
and the answer is yes, as you proved with your previous post.
i tried out ETA and it seems everyone there is under 15yrs old and clueless....
all of these new worlds seem like they are for part timers and noob players (since they all play 6 worlds at once)
they're like a training ground for the original worlds (alpha/beta...).
the revolt system is flawed because there is only one kind of defending: stacking your city.
sure you can dodge but that's it.
the timing work in revolt system is very limited compared to conquest worlds, and the war aspect of this game is all about timing.
in a conquest world you can use many different strategies including blasting the siege on your city with offense or dodging your units out and returning them to battle the siege 1 second after it takes hold.....
conquest worlds (like alpha) inspire creativity.
revolt is just too 1 dimensional.
and speed 2/3 worlds are just too easy. when everything happens at lightening speed, there is no importance to victory or defeat, because you got where you are in a week and can rebuild it on the rim in another week.
when a high pt player gets rimmed in alpha, they lose 6 months or even more of hard work......
Thats a very nice LS nuke. Did you lvl up the Academy to have battering ram?
nah, didn't have the chance to...it took up too much pop to level it up 6 more levels![]()
come to gamma and i'll show you fail.
come to gamma and i'll show you fail.
come to gamma and i'll show you fail.
my account that was at war with a 9 million point alliance by myself? yeah okay bud
Dude, stop trash talking when you obviously don't have the skills to back it up. You colonize cities which gains you negative respect.
my account that was at war with a 9 million point alliance by myself? yeah okay bud
i've colonized 3, all in strategic postions, i'm terribly sorry.
i've conquered 15
learn how to use grepostats. 15 on one world, and no, different islands.