Zeta (en6) the first revolt world and if I remember correctly the first speed 2 world too?this tracks, i joined en06 2 weeks late and dropped in ocean 25, ocean 15 was half filled within a month
Another change that could be made to spartois is making them tied to transport ships. This would add a layer of skill (sniping) when defending against them and also prevent them from supporting flyers.I recommend maxing the fury consumed vs ALL fury consumed. +100 spartois is nice, add damage, can be purified, doesn't BREAK your nuke. It's +1000 pop to a nuke. Strong? for sure, but manageable.
When you max consume, you can add +500 or +5000 population to a nuke. That's 1.5 cities of OLU to a nuke that you add. it breaks it, I think cap it, 100 or 50. Don't change the favor needed, still make it 380 for +1000 pop, which is STILL worth it. just cap the fury consumed to 1000. This allows for multiple uses and not 3 people sending 3 nukes and break 1000 FTS with 3 cities
I'll take a crack at that. Ares wasn't designed with the hardcore conquest player in mind. Sure, they'll use it and benefit from it. But Ares was made for the casual player who gets driven off by the hardcore conquest player. Busy week at work? Spam getting to you? Well now turning off you alarm and just sending your units out while you sleep or at work is perfectly justifiable. You'll be able to come back, post a live, and watch hilarity ensue.
Personally theres been so many fixes players have suggested that are EASILY implemented and yet the fix that gets put in is to buff all non myth land troops by 30% in the latest world. This could change how the entire games played and encourages people to turtle up.
Why dont you just do what players actually suggest and reduce power of ladons and limit spartoi.