Heres20BucksKillMe
Polemarch
Atleast it makes sense
Atleast it makes sense
are you just not okay in the head?Which is obvious because of the sirens in the attack? Or the presence of Sirens in the game gives creedence to using other less authorised timing techniques.
So the question is .....Are Sirens a smokescreen for botters?
LG said sirens are perfectly balanced so its okay!its almost like someone said it was a bad idea...
He meant it in the way that people who "bot" would use presence of sirens in the game as an excuse to their good timings.are you just not okay in the head?
can you not comprehend that having more anchors = more attempts = more attempts to land same second? It's not because of a bot that people can use sirens to land same second when typing
are you just not okay in the head?
can you not comprehend that having more anchors = more attempts = more attempts to land same second? It's not because of a bot that people can use sirens to land same second when typing
Calling people stupid before you check your own knowledge is foolish. Here is the problem. You get multi attacks landing at the exact second in a system that creates a random time defies probability. It doesn't matter how fast sirens are, you just can't get past the fact that when send out an attack you have 20 possible outcomes. If you land within a 10 sec window then you are a great timer. Landing multi attacks in a row, 3 and above can't happen on a regular basis. We have seen upto 15 attacks come in at the same time down to the sec. The person who did that should play the lottery or head to Vegas and play 10 number Keno, you will make a fortune. Lastly everytime you send an attack after an attack the same probability remains the same. Now since this has started I now see a mix attack with only 3 or 4 attacks landing at the same second with the other attacks following anti timer of Grepo. Before they landed upto 15 attacks at the same time to the second and people started to complain, then the same second attacks drop off to 3 or 4 tells me their is consciousness of guilt. What I need from you guys is to show me the math on how a 20 sec random arrival can be defeated so that you consistently land at a 1 in 20 possible result instead of saying how great you are. You won't be able to.
It has to be a script that is being used but the real troubling issue here is that whoever wrote this script has managed to get the anti timer info to completely defeat the anti timer.
Calling people stupid before you check your own knowledge is foolish. Here is the problem. You get multi attacks landing at the exact second in a system that creates a random time defies probability. It doesn't matter how fast sirens are, you just can't get past the fact that when send out an attack you have 20 possible outcomes. If you land within a 10 sec window then you are a great timer. Landing multi attacks in a row, 3 and above can't happen on a regular basis. We have seen upto 15 attacks come in at the same time down to the sec. The person who did that should play the lottery or head to Vegas and play 10 number Keno, you will make a fortune. Lastly everytime you send an attack after an attack the same probability remains the same. Now since this has started I now see a mix attack with only 3 or 4 attacks landing at the same second with the other attacks following anti timer of Grepo. Before they landed upto 15 attacks at the same time to the second and people started to complain, then the same second attacks drop off to 3 or 4 tells me their is consciousness of guilt. What I need from you guys is to show me the math on how a 20 sec random arrival can be defeated so that you consistently land at a 1 in 20 possible result instead of saying how great you are. You won't be able to.
It has to be a script that is being used but the real troubling issue here is that whoever wrote this script has managed to get the anti timer info to completely defeat the anti timer.
you sir simply lack the hand eye coordination to attack/cancel attack.
SUCKS2SUCK
wtf, what are sirens?
Calling people stupid before you check your own knowledge is foolish. Here is the problem. You get multi attacks landing at the exact second in a system that creates a random time defies probability. It doesn't matter how fast sirens are, you just can't get past the fact that when send out an attack you have 20 possible outcomes. If you land within a 10 sec window then you are a great timer. Landing multi attacks in a row, 3 and above can't happen on a regular basis. We have seen upto 15 attacks come in at the same time down to the sec. The person who did that should play the lottery or head to Vegas and play 10 number Keno, you will make a fortune. Lastly everytime you send an attack after an attack the same probability remains the same. Now since this has started I now see a mix attack with only 3 or 4 attacks landing at the same second with the other attacks following anti timer of Grepo. Before they landed upto 15 attacks at the same time to the second and people started to complain, then the same second attacks drop off to 3 or 4 tells me their is consciousness of guilt. What I need from you guys is to show me the math on how a 20 sec random arrival can be defeated so that you consistently land at a 1 in 20 possible result instead of saying how great you are. You won't be able to.
It has to be a script that is being used but the real troubling issue here is that whoever wrote this script has managed to get the anti timer info to completely defeat the anti timer.
Calling people stupid before you check your own knowledge is foolish. Here is the problem. You get multi attacks landing at the exact second in a system that creates a random time defies probability. It doesn't matter how fast sirens are, you just can't get past the fact that when send out an attack you have 20 possible outcomes. If you land within a 10 sec window then you are a great timer. Landing multi attacks in a row, 3 and above can't happen on a regular basis. We have seen upto 15 attacks come in at the same time down to the sec. The person who did that should play the lottery or head to Vegas and play 10 number Keno, you will make a fortune. Lastly everytime you send an attack after an attack the same probability remains the same. Now since this has started I now see a mix attack with only 3 or 4 attacks landing at the same second with the other attacks following anti timer of Grepo. Before they landed upto 15 attacks at the same time to the second and people started to complain, then the same second attacks drop off to 3 or 4 tells me their is consciousness of guilt. What I need from you guys is to show me the math on how a 20 sec random arrival can be defeated so that you consistently land at a 1 in 20 possible result instead of saying how great you are. You won't be able to.
It has to be a script that is being used but the real troubling issue here is that whoever wrote this script has managed to get the anti timer info to completely defeat the anti timer.
:O EtiBut you will not put only a goddess with sirens in all cities where attacks will come from
But you will not put only a goddess with sirens in all cities where attacks will come from
I even became interested for a couple of seconds and wanted to experiment with the sirens, but then I changed my mind and laziness won))):O Eti
Tbh tho When Aphrodite gives you extra popp there isnt any real downside to having her in most cities on the frontline. The only downside is favorproduction, but dlu and bir cities kinda solves that. With Aphrodite you get bigger nukes with almost guaranteed perfect timing (if you put the effort in) There really isnt much downside to her.
Calling people stupid before you check your own knowledge is foolish. Here is the problem. You get multi attacks landing at the exact second in a system that creates a random time defies probability. It doesn't matter how fast sirens are, you just can't get past the fact that when send out an attack you have 20 possible outcomes. If you land within a 10 sec window then you are a great timer. Landing multi attacks in a row, 3 and above can't happen on a regular basis. We have seen upto 15 attacks come in at the same time down to the sec. The person who did that should play the lottery or head to Vegas and play 10 number Keno, you will make a fortune. Lastly everytime you send an attack after an attack the same probability remains the same. Now since this has started I now see a mix attack with only 3 or 4 attacks landing at the same second with the other attacks following anti timer of Grepo. Before they landed upto 15 attacks at the same time to the second and people started to complain, then the same second attacks drop off to 3 or 4 tells me their is consciousness of guilt. What I need from you guys is to show me the math on how a 20 sec random arrival can be defeated so that you consistently land at a 1 in 20 possible result instead of saying how great you are. You won't be able to.
It has to be a script that is being used but the real troubling issue here is that whoever wrote this script has managed to get the anti timer info to completely defeat the anti timer.
We play together french world yes?I even became interested for a couple of seconds and wanted to experiment with the sirens, but then I changed my mind and laziness won)))
Paris is really a very beautiful city, it's time to see, and not just hear)))I heard paris beautifull verry romance city )))
absolutly...Every siren per city means that if you fail to time an attack, you can just add one siren to it and have a try again. I think that is enough explanation for anyone to understand