DeletedUser36146
Guest
Back to square one then
I never noticed any significant game-state issues prior to this change ... but am now impacted by a whole series of problems following it.To make sure that updates of game state will reach the players browser correctly, only one tab per game account is allowed.
Sorry, some clarity if it isn't already clear. The feature will prevent multiple tabs for the same world. Different worlds are unaffected. I have passed your feedback to the developers, however, this isn't quite the same as the removal of the HC, this is being implemented to improve performance, and frankly, I doubt will be reverted.
Lastly, anti-timing is +10 to -10 seconds, not 12.
Richard
http://wiki.en.grepostats.com/home/search?search=awesomeness.&type=player
here you go AN
4 worlds
7 cities (biggest account 4 cities)
total ABP approx 10 k
that explains so much .... maybe we should have a rule noobs are not allowed to state their nooby opinion ?
It was +/-30 in the good old days - I can recall many 20+ variation in Theta (and subsequent swearing)
No doubt this has been downgraded like everything else
+/- 10 secs is hardly worth the effort.
The biggest problem Im afraid goes beyond tabs/HC/heroes/interfaces/apps/WW. it goes right back to the players.
New starters (noobs) fall into 2 categories - 5% will make the effort and go onto become players
95% will whinge and whine about anything thats not easy. Most would be happy with a "click to win" button tbh.
None of them EVER read the wiki/guides/forum tutorials etc then give up because its too difficult/boring etc
Sadly Inno seems to pamper to these types to the nth degree. I suppose they see players join and then leave and erroneously assume that there is something wrong with the game. This is just modern game culture Im afraid. The "if I cant master a game in 10 mins then Im off" crowd.
What is forgotten is that "softening" down the war/game element does irreparable harm to the long term player base.
On the recent heroes introduction thread one of the devs can be quotes as saying that some of the heroes have attacking qualities and others can be used "in times of peace". This is supposed to be a war game!! We shouldnt be planning for times of peace. This to me shows the huge width of division between the veterans and the devs.
For those of us using the PC who spend a lot of time launching timed attacks/support /sniping/spiking etc multiple tabs was an essential part of gameplay. Maybe those noobs with an app have complained it isnt fair they cant - but I cant carry my PC round the local shopping mall - maybe inno can balance that out too!!
Yes we can go back to paper and pen - but this is supposed to be an improvement isnt it?
The only reason I can see is that non premium players can use this method too and Inno want them to spend gold and use the attack planner (which is so bad its laughable).
So having added a good hour or more to my daily gameplay lets look at the other features:-
Mass mail - saves me 15 secs every 15 days - yippee brilliant - of course inno dont want spam about other games but this is more for their benefit than ours.
The ability to rename commands - oh yeah totally over the moon with this one - I cant wait to rename something.
Makes me wonder how Ive managed to play till now.
Summary another huge backwards step from the developers and Inno
You don't need multiple tabs
But me with 70cities need it. Inno has pretty much gone wild, with their recent not so useful "upgrades".
To ensure that the update reaches "us" properly, they have removed multiple tabs. Ah thanks.... BUt why? Only experienced players use multiple tabs , and i believe each one of them, knows about clearing cache. How about having these troublesome ideas voted upon?
we can;t as they also play, (and supply us with good cities). But really they shouldn't comment on others style of play. I mean how can you understand the difficulties of a 100 city player when you never had even 10 cities.