There should be a better support tool for this. Attacks could be categorized by size (their population usage): 1: from 1 to 49 population (city has less than 50% units built) 2: from 50 to 99 population (city has minimum 50% units built) 3: from 100 to 999 population 4: from 1000 to 1499 population 5: from 1500 population Ingame admins wouldn’t have to go through all reports, just check an overview. Player A has 10 cities and sent 1000 minimal attacks (50% flash attacks) to annoy 1 player the last 24 hours. The support would see this: Number of attacks: 1000 Targeted players: 1 Targeted cities: 10 Average attack size: 1 Cancelled attacks: 500 Verdict: ban Player B has 10 cities and sent 1000 favor farm attacks (5 harpies each) the last 24 hours. Number of attacks: 1000 Targeted players: 250 Targeted cities: 250 Average attack size: 2 Cancelled attacks: 0 Verdict: not spam Player A would be most likely reported, however Player B most likely wouldn’t be reported. Of course most cases aren’t this simple, but filters (by time period, target player, target alliance) could clarify if an abuse really happened.