1.Imperial Order: Established an extremely strong core in oceans 44 and 54, while having some competition in both oceans, 44 is practically theirs for the taking at the moment. 54 they will have to work for while I'm sure they will bump into Hydra on the way. Very tight core that will be able to communicate and support each other well. If they keep building on their core, and moving out to a little bit farther, they will have space to grow as an alliance. SWIM
2.Triad: Some of the best fighters that I have ever seen on the EN servers, and grepolis in general. Fighting through everybody in their way in their core of ocean 45. They also have a relatively strong base in 45 as well as 44. Even though their competition is strong in those oceans, their core in 45 will start to expand to those oceans, and once they do, they will thrive even more than they are now. SWIM
3.Hydra: Very strong players are included in this alliance. They have players ranging from 54 to 55 to 64 to 65. They have a wide variety of players from all different oceans. I think that they have a strong group all together, but I don't see how an alliance can work well while being so spread out, especially in a speed 1 world. I am not dissing them or putting them down, because I think they look great as an alliance all together, but I think they need to establish a core where the majority of their players live, and not have players in completely different oceans. However, I believe that if they start to round up a base/ocean that almost all their players are and can access, that they can survive with ease. FLOAT
4.Seal Team One: Small tight group of players located mainly in 44 and 54. Even though they have some big dogs in their main oceans such as Imperial Order and Hydra, they seem to be clustered in groups which would work well in OPs or in a case where they need to support each other. This can help them support their lower members as well. Quality alliance, and a small one that has a lot of space to grow. A great fighting group that can survive in the toughest of oceans. I can't believe an alliance can be so strong with only 70 members. SWIM
5.Prometheus: A large group that has a small core. Their core is in the 53/54 area, and they have absolutely no competition in 53. I can't see anybody beating them in that ocean right now. 54 is a rough spot for them though, with alliances like Imperial order in 54, I really can't see them surviving there. And what happens when the 54 alliances start to grow more in 53? They may have 53 to themselves right now, but if they lose in 54, and then the 54 alliances start to take their cities in 54, they'll be done for. FLOAT then SINK
6.Avernus: My alliance so I won't talk about it.
7.THE APOSTLES: A big alliance with a core in the 55/56 area. For now, THE APOSTLES have the most points in ocean 55, but with alliances such as Triad and ST1 that really know how to fight, I don't think they can survive. As well as them being in 56 where Avernus has a very strong core, I don't think they could survive in either of their core oceans. They may have strong players, but it looks as though the stronger players carry the whole alliance, while everybody else leans on them. SINK
8.Noble Intentions: A small, 80 man alliance located in ocean 35. They have a strong team, that I sure believe works well together in 35, but their only problem is that they are too loaded in 35. They have so many cities there that they have almost nobody to attack except for The Chosen. Maybe if they start to spread out to 36 perhaps, then they will have more to attack and conquer, and will grow. They are near the top, but until they have to start to grow off of 35 instead of just living in it forever. FLOAT
9.The Chosen: They are a relatively big group of fighters located mainly in ocean 36. These guys are very strong fighters that have a nice core in ocean 36, but like Noble Intentions, have almost no competition in their main ocean. However, The Chosen have done what Noble Intentions has failed to do, start to expand. The Chosen has started to move into 35 which is good for them, but if they want to survive and thrive, they will need to start growing in both 35 and 36. They are off to a good start, but they need to expand before anyone can really know how they are going to end up. FLOAT
10.Drunken Farmers: Have taken over both 46 and 47 with room to grow, tight core and strong pacts to help them. They succeed in squashing their enemies in their oceans because they have grown such a fantastic core that almost nobody can survive in their oceans. As long as they keep going for gold, they will survive. SWIM
11.Nameless Faction: Have a big group with a core in 65/66. They have a good attacking team that can care for themselves, but the real question is if they can survive in 65 with giants like Hydra. They have pretty much secured 66 for themselves with the exception of the academy which can't do much except for recruit more players. If they can survive in 65, I think they can survive in this world in general, but i'm not sure right now. For now, they have a nice core in 66, and if they start to grow more in 66, I think they will do very well in terms of expansion and growth in this world. FLOAT
12.Banter Squad: Relatively small group that have a good battle record considering their size. They have a strong core in 63 that nobody has given competition to them so far. If they start to expand to other oceans, I think they will succeed in this world, but have not shown any signs of trying to progress to oceans 64 or 53 where they might not survive any way. It looks as though they are staying in 63 for now, but I don't think they can truly 'swim' in this world until they step out of their comfort zone. FLOAT